looking for feedback on my mega tyranitar team

Had some success with the team, but could be improved, especially in the EV area. Really want to make Decidueye work. Any tips would be much appreciated!

Lycanroc @ Lycanium Z
Ability: Sand Rush
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Drill Run
- Stone Edge
- Protect
- Fire Fang

Pretty straightforward. Fast in sand, can KO most flying/fire types really easily. Fire Fang and Drill Run for coverage. Splintering Stormshards lets me KO Mega Charizard Y as soon as he comes on the field. EVs are super straightforward, thinking about changing to Lycanroc Midnight for the no miss Stone Edge.

Tyranitar (M) @ Tyranitarite
Ability: Sand Stream
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Rock Slide
- Crunch
- Ice Punch
- Protect

I can send out Tyranitar and then Mega Evolve to reset the weather which has been a pretty successful pivot for the team. Rock Slide is great stab, Crunch as well. Ice Punch lets me take out Salamence and Garchomp.

Togedemaru @ Expert Belt
Ability: Lightning Rod
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Wild Charge
- Iron Head
- Spiky Shield

Togedemaru has been an awesome jebait for the team. I send him out and my opponents just see a support mon, and then I blast them away with Expert Belt powered STAB.

Decidueye @ Decidium Z
Ability: Overgrow
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Spirit Shackle
- Haze
- U-turn
- Leaf Blade

Decidueye has been really successful for me in certain matchups. EVs are an issue though. Spirit Shackle lets me trap annoying Pokemon like Lando-T. Haze lets me stop Pokemon from setting up. U-Turn is for momentum, and Leaf Blade cuts down Swampert and Gastrodon.

Naganadel @ Focus Sash
Ability: Beast Boost
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Tailwind
- Sludge Bomb
- Protect

Set up Tailwind, get knocked down to my Sash, then spam attacks until I drop. Could be improved.

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- U-turn
- Knock Off

Basic Lando-T set because I needed filler. Gets the job done.
 
You shouldn’t use scarfed Landorus Therian while having no ground immunity and 4 ground-weak Pokémon. That is a basic rule for building in VGC
 
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The core of Ttar-Lycanrock-Togedemaru sounds fine and I really like Decidueye to be played.
But: Naganadel Sash in a sand team just feels wrong to me. Same with a scarf Landorus-T, you could run a more bulky set with Assault Vest instead of locking your mon in a move that could KO your whole team.
Finally, would recommend Dragon Dance in Ttar mega with some bulk and speed instead of Ice Punch and getting a different option to cover for Lando-T.
 

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