Krilowatt

snake

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Hi! I know it's been awhile, and I'm not sure if you're interested in this analysis anymore. If you are, I'd like to update the set with this:

name: All-Out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Discharge / Thunderbolt
move 4: Earth Power / Hidden Power Grass / Hidden Power Fire / Surf
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

Discharge spreads Paralysis, and the general utility of paralysis is really nice and worth the power drop from Thunderbolt. You still have a chance to OHKO Tornadus-T without rocks, Volkraken still dies to Discharge most of the time after rocks, and Tomohawk is still forced to Roost-stall, but now risks para. Greninja, Mega Pinsir, Naviathan, and Hawlucha are still OHKOed. The only calc that I'd consider relevant is that Max SpD Argho becomes a 3HKO with Discharge, but it's not really doing much back to you. While it may seem not that smart to give up the power of Thunderbolt, paralyzing Jumbao, Mega Crucibelle, and other faster Pokemon is really good utility and really makes Krilowatt worth running.

252 SpA Life Orb Krilowatt Discharge vs. 0 HP / 4 SpD Tornadus-Therian: 276-328 (92.3 - 109.6%) -- 56.3% chance to OHKO
252 SpA Life Orb Krilowatt Thunderbolt vs. 0 HP / 4 SpD Tornadus-Therian: 307-367 (102.6 - 122.7%) -- guaranteed OHKO

252 SpA Life Orb Krilowatt Discharge vs. 4 HP / 0 SpD Volkraken: 252-299 (73.6 - 87.4%) -- 93.8% chance to OHKO after Stealth Rock
252 SpA Life Orb Krilowatt Thunderbolt vs. 4 HP / 0 SpD Volkraken: 283-335 (82.7 - 97.9%) -- guaranteed OHKO after Stealth Rock

252 SpA Life Orb Krilowatt Discharge vs. 252 HP / 4 SpD Tomohawk: 304-359 (73.4 - 86.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Krilowatt Thunderbolt vs. 252 HP / 4 SpD Tomohawk: 338-400 (81.6 - 96.6%) -- 56.3% chance to OHKO after Stealth Rock and Leftovers recovery

252 SpA Life Orb Krilowatt Discharge vs. 252 HP / 252+ SpD Arghonaut: 182-218 (43.9 - 52.6%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Krilowatt Thunderbolt vs. 252 HP / 252+ SpD Arghonaut: 205-244 (49.5 - 58.9%) -- 75.8% chance to 2HKO after Leftovers recovery


Ice Beam and Volt Switch are super important: hitting Ground- and Grass-types and pivoting out.

Last slot is super flexible and team-specific. Hidden Power Grass hits pretty much Gastrodon (also Mega Swampert), but 2HKOing Gastrodon is really important because it's a pretty hard stop to most Voltturn teams.

252 SpA Life Orb Krilowatt Hidden Power Grass vs. 248 HP / 252+ SpD Gastrodon: 208-250 (48.9 - 58.8%) -- 98% chance to 2HKO after Stealth Rock and Leftovers recovery

Hidden Power Fire comes next because Ferrothorn is a thorn in Kril's side.

252 SpA Life Orb Krilowatt Hidden Power Fire vs. 252 HP / 208+ SpD Ferrothorn: 172-203 (48.8 - 57.6%) -- 91.8% chance to 2HKO after Stealth Rock and Leftovers recovery

Then comes Earth Power for what it's always done - good neutral coverage, hard hit on Mollux, Heatran, Crucibelle, etc.

Finally Surf because it means Krilowatt isn't set-up bait for Cawmodore and does a little bit more to Colossoil.

252 SpA Life Orb Krilowatt Hidden Power Fire vs. 4 HP / 0 SpD Cawmodore: 161-190 (66.5 - 78.5%) -- guaranteed 2HKO
252 SpA Life Orb Krilowatt Surf vs. 4 HP / 0 SpD Cawmodore: 179-212 (73.9 - 87.6%) -- guaranteed 2HKO

Thanks to reachzero for helping make the set.

If you still want to complete the analysis, please update the set. If not, just let me know. Thanks!
 
Last edited:
Hi! I know it's been awhile, and I'm not sure if you're interested in this analysis anymore. If you are, I'd like to update the set with this:

name: All-Out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Discharge / Thunderbolt
move 4: Earth Power / Hidden Power Grass / Hidden Power Fire / Surf
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

Discharge spreads Paralysis, and the general utility of paralysis is really nice and worth the power drop from Thunderbolt. You still have a chance to OHKO Tornadus-T without rocks, Volkraken still dies to Discharge most of the time after rocks, and Tomohawk is still forced to Roost-stall, but now risks para. Greninja, Mega Pinsir, Naviathan, and Hawlucha are still OHKOed. The only calc that I'd consider relevant is that Max SpD Argho becomes a 3HKO with Discharge, but it's not really doing much back to you. While it may seem not that smart to give up the power of Thunderbolt, paralyzing Jumbao, Mega Crucibelle, and other faster Pokemon is really good utility and really makes Krilowatt worth running.

252 SpA Life Orb Krilowatt Discharge vs. 0 HP / 4 SpD Tornadus-Therian: 276-328 (92.3 - 109.6%) -- 56.3% chance to OHKO
252 SpA Life Orb Krilowatt Thunderbolt vs. 0 HP / 4 SpD Tornadus-Therian: 307-367 (102.6 - 122.7%) -- guaranteed OHKO

252 SpA Life Orb Krilowatt Discharge vs. 4 HP / 0 SpD Volkraken: 252-299 (73.6 - 87.4%) -- 93.8% chance to OHKO after Stealth Rock
252 SpA Life Orb Krilowatt Thunderbolt vs. 4 HP / 0 SpD Volkraken: 283-335 (82.7 - 97.9%) -- guaranteed OHKO after Stealth Rock

252 SpA Life Orb Krilowatt Discharge vs. 252 HP / 4 SpD Tomohawk: 304-359 (73.4 - 86.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Krilowatt Thunderbolt vs. 252 HP / 4 SpD Tomohawk: 338-400 (81.6 - 96.6%) -- 56.3% chance to OHKO after Stealth Rock and Leftovers recovery

252 SpA Life Orb Krilowatt Discharge vs. 252 HP / 252+ SpD Arghonaut: 182-218 (43.9 - 52.6%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Krilowatt Thunderbolt vs. 252 HP / 252+ SpD Arghonaut: 205-244 (49.5 - 58.9%) -- 75.8% chance to 2HKO after Leftovers recovery


Ice Beam and Volt Switch are super important: hitting Ground- and Grass-types and pivoting out.

Last slot is super flexible and team-specific. Hidden Power Grass hits pretty much Gastrodon (also Mega Swampert), but 2HKOing Gastrodon is really important because it's a pretty hard stop to most Voltturn teams.

252 SpA Life Orb Krilowatt Hidden Power Grass vs. 248 HP / 252+ SpD Gastrodon: 208-250 (48.9 - 58.8%) -- 98% chance to 2HKO after Stealth Rock and Leftovers recovery

Hidden Power Fire comes next because Ferrothorn is a thorn in Kril's side.

252 SpA Life Orb Krilowatt Hidden Power Fire vs. 252 HP / 208+ SpD Ferrothorn: 172-203 (48.8 - 57.6%) -- 91.8% chance to 2HKO after Stealth Rock and Leftovers recovery

Then comes Earth Power for what it's always done - good neutral coverage, hard hit on Mollux, Heatran, Crucibelle, etc.

Finally Surf because it means Krilowatt isn't set-up bait for Cawmodore and does a little bit more to Colossoil.

252 SpA Life Orb Krilowatt Hidden Power Fire vs. 4 HP / 0 SpD Cawmodore: 161-190 (66.5 - 78.5%) -- guaranteed 2HKO
252 SpA Life Orb Krilowatt Surf vs. 4 HP / 0 SpD Cawmodore: 179-212 (73.9 - 87.6%) -- guaranteed 2HKO

Thanks to reachzero for helping make the set.

If you still want to complete the analysis, please update the set. If not, just let me know. Thanks!
Implemented! :]
 

LucarioOfLegends

Master Procraster
is a CAP Contributor
QC Amcheck time!

Overview

However, despite its good damage output, it can't adequately break walls or tanky Pokemon that it can't hit super effectively but Volt Switch helps Krilowatt pivot out of these matchups.
I think its important to add why it can break through these walls, which is due to its naturally bad offensive stats. Add that in. Improving this point also helps flow better into the next point, as it really highlights why losing Life Orb is really terrible for Kril.

Moves

Ice Beam completes BoltBeam coverage, which is able to hit every Pokemon in the game neutrally or super-effectively except for Lanturn, Magnezone and opposing Krilowatt...
Lanturn isn't relevant in the slightest, axe it.

Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Jumbao, while notably still achieving much of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha and Tomohawk.
This point looks like it has a lot of collateral damage from switching moves around. The "achieving much of the same KOs" (change that "much" to a "many" btw the vocab makes more sense) doesn't make much sense because it is mentioning a comparison to another move when there is no move similar mentioned beforehand, as we learn about Thunderbolt (the likely representative for the comparison considering its placement on previous versions) in the next point and Volt Switch is presented as a momentum tool more than a STAB. Discharge is now the primary move, so that little snippet doesn't make sense as it currently is.

Set Details

252 Speed EVs along with a Timid nature maximize Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom.
Also speed tie with Jolly Mega Pinsir is pretty important, since it can otherwise decimate you with Earthquake. I'd add that.

Usage Tips

Prediction is essential when using Krilowatt, as it's wide coverage allows it to hit Pokemon on the switch such as Tapu Koko, Colossoil, and Mega Crucibelle.
Any mon can hit stuff on the switch. What makes Kril so special is that it can hit so many mons super-effectively, thanks to that wide coverage. Kril is known to struggle with power, so being able to hit them super effectively so often is what make Kril work. Really hammer home that super-effective point.

Krilowatt can be used as a revenge killer by either outspeeding the opponent and hitting it super effectively, or by forcing out a heavy hitter like Choice Specs Blacephalon by taking a strong attack at full health and retaliating. It can also function well as a late-game cleaner once all of its checks are weakened.
Blacephalon is unranked, so it needs to be axed. Replace with Scarf Volkraken, as it can emulate the same effect.

Krilowatt's immense bulk lets it tank Choice Scarf Volkraken's attacks while switching in, as well as Blacephalon - though it can only take unboosted Choice Scarf Shadow Balls from it on the switch
Similar to the one above, as Blacephalon is no longer on the VR. Replace it with something.

Team Options

Pokemon with Volt Switch or U-Turn such as Landorus-T, Mega Scizor and Mega Crucibelle can form a good VoltTurn core, giving momentum for your team. Mega Crucibelle in particular appreciates Krilowatt's ability to beat opposing Landorus-T. Mega Scizor is another great partner that can switch into most Ground-types and likes Krilowatt's capability to take on most Fire-types.
Mega Cruci can set rocks too.

Flying-types, such as Celesteela, Tomohawk and Mega Pinsir are great partners for Krilowatt as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir can also help on offensive teams by weakening opposing Grass-types.
Probably add Tornadus-T to this. Also works for VoltTurn, if you want to add it there too.

Wallbreakers, such as Kyurem-Black and Pajantom can take down special tanks like Assault Vest Magearna, Assault Vest Tapu Bulu, and Chansey, allowing it to clean up late-game.
Specify physical wallbreakers, as you are fighting special tanks and just saying wallbreakers could say that Ash-Gren could be used when I seriously doubt it'd win that matchup.

Checks and Counters

Add Jumbao to Grass-types; it can take an Ice Beam uninvested and any decent Grass STAB shreds it.

Add Gastrodon to Ground-types; doesn't care for most of Kril's arsenal and can absorb Water STAB, while also threatening out with EQ. Has to watch out for Hidden Power Grass though.
 
why not
[Overview]

  • Krilowatt acts as a great late-game cleaner, which allows it to hit most of the metagame for respectable damage, thanks to its access to wide neutral coverage.
Krilowatt being a late-game cleaner isn't what allows it to hit most of the metagame for respectable damage. These seem like 2 entirely different points mixed into 1, it doesn't really make sense.

  • However, despite its good damage output, it can't adequately break walls or tanky Pokemon that it can't hit super effectively but Volt Switch helps Krilowatt pivot out of these matchups.
Its damage output really isn't that good, it needs hazards to actually break with its coverag.

  • Finally, it has no reliable recovery outside of Rest, meaning it can get easily worn down with powerful neutral hits.
Rest isn't reliable recovery. Idk how I feel about this point considering this should be common knowledge.

This Pokemon is one of the best Tomohawk checks, Tomohawk is the best Pokemon in the metagame, so you should probably talk about it.

[Set]
name: All-Out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Discharge / Thunderbolt
move 4: Earth Power / Hidden Power Grass / Hidden Power Fire / Surf
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
Surf shouldn't be slashed, for one it's hardly used and Scald is on par with it, which is also just a moves mention.

[Moves]

Ice Beam completes BoltBeam coverage, which is able to hit every Pokemon in the game neutrally or super-effectively except for Lanturn, Magnezone and opposing Krilowatt and targets prominent Ground-types such as Landorus-T and Zygarde and also 2HKOs certain Grass-types like Necturna and Tapu Bulu. Notably, it allows Krilowatt to 2HKO Pajantom, which can switch easily into a predicted STAB move.
Lanturn isn't a Pokemon in this metagame, so it's entirely irrelevant to this analysis. Also, you hit Krilowatt for neutral damage.

  • Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Jumbao, while notably still achieving much of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha and Tomohawk.
Jumbao itself isn't faster, specify Choice Scarf Jumbao.

  • Earth Power is a great option to OHKO predicted switches into Pokemon such as Mega Crucibelle and Tapu Koko after some prior damage, as well as hitting important Water-type immune Pokemon like Plasmanta and Mollux.
Heatran should get a mention here aswell.

  • Finally, Surf also allows Krilowatt to 2HKO Cawmodore, who could otherwise set up Belly Drum without fear by virtue of Volt Absorb, but also deals slightly more damage to Colossoil - turning a 3HKO from Ice Beam into a 2HKO from Surf against Assault Vest variants, allowing Krilowatt to KO Colossoil on a predicted switch from the opponent into an Electric-type attack. It also has a chance of OHKOing Flame Orb variants of Colossoil.
  • Scald is an option over Surf to spread burns across the opposing team and cripple sweepers like Cawmodore, but it misses out on certain KOs such as against Assault Vest Colossoil, becoming a 3HKO rather than Surf's guaranteed 2HKO, hurting Krilowatt's ability to threaten Colossoil on the switch-in.
They let in Mollux and Plasmanta for free, which is a big downside to using them.

[Usage Tips]

  • Volt Switch should be used early-game to lure in and pivot out of Krilowatt's counters such as Pyroak and Assault Vest Magearna.
Common answers/checks is probably more approperiate to use here because when you can gain momentum on your so called 'counters', they aren't really counters.

  • Krilowatt can be used as a revenge killer by either outspeeding the opponent and hitting it super effectively, or by forcing out a heavy hitter like Choice Specs Blacephalon by taking a strong attack at full health and retaliating. It can also function well as a late-game cleaner once all of its checks are weakened.
I get what you're trying to get at but it's really poorly worded, you can probably use a more relevant example than Choice Specs Blacephalon aswell.

  • Krilowatt's immense bulk lets it tank Choice Scarf Volkraken's attacks while switching in, as well as Blacephalon - though it can only take unboosted Choice Scarf Shadow Balls from it on the switch
Remove this, it's way too similar to the above point.

Add a point talking about how you can let Krilowatt take a strong hit at times if deemed necessary, to get rid of Pokemon such as Mega Crucibelle and pre-Battle Bond Greninja.

[Team Options]

  • Hazard setters, such as Pyroak and Ferrothorn can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, and Flame Orb Colossoil.
I think you should make Ferrothorn and Syclant into its own mention because Spikes are amazing with Krilowatt and way more notable than Stealth Rock really. Mega Crucibelle could probably get a mention as a Stealth Rock setter, as it fits more offensive teams that Krilowatt finds itself more commonly on.

Wallbreakers, such as Kyurem-Black and Pajantom can take down special tanks like Assault Vest Magearna, Assault Vest Tapu Bulu, and Chansey, allowing it to clean up late-game.
Assault Vest Tapu Bulu isn't used very often anymore, so change this to something more relevant such as Jumbao, or SpD SD Tapu Bulu if you really want to keep it in.

[Other Options]

  • Krilowatt has a surprisingly vast physical movepool, which includes Ice Punch, Earthquake and Low Kick, as well as some STAB moves in Aqua Tail and Wild Charge, allowing it to surprise conventional checks such as Magearna, Mollux, Colossoil and Mega Charizard Y.
Abolish this, you don't really surprise any of these checks except for maybe AV Magearna. This set also defeats the purpose of Krilowatt on VoltTurn teams. I get that Other Options is where the garbage goes but this is just terrible and should never be used.

  • Heart Swap is an option to get rid of boosts from set up sweepers such as Cawmodore, Calm Mind Naviathan, Tapu Lele, and Celebrate Victini but Krilowatt has trouble finding room for it, as it is very situational.
Same deal as up above.

[Checks and Counters]

**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Tangrowth and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. However, these Pokemon are bait for Volt Switch if you predict a switch into them.
Jumbao snacks Ice Beam if it's bulky or outspeeds if it's Choice Scarf. You Volt Switch on them even when they're in, except for Jumbao.

**Special Walls**: Special walls such as Chansey and Clefable can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss and Moonblast, respectively.
Change this to just Chansey, because Clefable isn't a true special wall.

**Ground-types**: Ground-type Pokemon or Pokemon with Ground-type coverage such as Colossoil, Zygarde and Landorus-T can all threaten Krilowatt with their super-effective Ground-type attacks - however, they have a hard time switching in directly. Due to Krilowatt's high speed, most of them can only hit Krilowatt on the switch.
Mention how Krilowatt can't revenge kill +1 Speed Zygarde or Rock Polish/Choice Scarf Landorus-T.

**Bulky Attackers**: Bulky attackers, such as Kyurem-Black, Mega Scizor and Assault Vest Magearna can shrug off anything Krilowatt uses and hit it back hard or pivot out.
Mega Scizor doesn't really want to take Thunderbolt or Hidden Power Fire with Stealth Rock up. Magearna will eventually get overwhelmed, so that should get a mention.

Nice job, QC 2/3.
 
Last edited:

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader
Hi! Analysis standards are changing, as detailed in this post: https://www.smogon.com/forums/threads/regarding-fluff-in-analyses.3643659/

To this end, many of the "obvious" details will be deleted. These will be denoted by red text. Any other additional QC comments will be denoted by blue text. Please let me know if you have any questions regarding the check!


QC: snake_rattler / LucarioOfLegends / c
GP: a / b
[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot, being blessed with a very solid Speed tier which allows it to outspeed most of the metagame and dish out damage thanks to its access to wide neutral coverage, high bulk and speed tier. It also sports a phenomenal ability in Magic Guard, which prevents Life Orb recoil, as well as making it immune to hazards, Leech Seed, and Toxic, and has a very solid you could probably get away with "absurdly high" instead of "very solid," otherwise I wouldn't mention its HP stat at all HP stat, allowing it to switch in and out of the battle often, while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch-in. It sits at a solid 105 Speed tier, allowing it to outpace threats such as Zygarde, Volkraken, Pajantom and Plasmanta, as well as speed tie with Mega Pinsir. Defensively, it sports a great typing, notably allowing it to check Tomohawk and Tornadus-T, as well as Choice Scarf Volkraken, one of the most dominating forces in the CAP metagame. Tomohawk, while still a metagame force, is not the most dominating. Moreover, it's important to not that kril very effectively checks Torn-t and Volkraken However, despite its wide range of coverage, it can't adequately break walls or tanky Pokemon that it can't hit super effectively due to its naturally low Special Attack stat. This makes it overly reliant on Life Orb to do sizeable damage, meaning that it doesn't appreciate Knock Off. It's overly reliant on its Life Orb, but it's not because it can't adequately break walls. Reword this so that it reads more clearly. Finally, it has no reliable recovery to speak of, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-Out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power / Hidden Power Grass / Hidden Power Fire
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Volt Switch allows Krilowatt to regain momentum for the team, and lets it pivot out of bulky walls that can tank its moves. Ice Beam completes BoltBeam coverage, which is able to hit NEARLY every Pokemon in the game neutrally or super-effectively and targets prominent Ground-types such as Landorus-T and Zygarde and also 2HKOs certain Grass-types like Necturna and Tapu Bulu. Mention that it wears down Jumbao Notably, it allows Krilowatt to 2HKO Pajantom, which can switch easily into a predicted STAB move. Merge the Pajantom mention into the last Thunderbolt is Krilowatt's standard bread-and-butter STAB move, allowing it to guarantees an OHKO on Tornadus-Therian without Stealth Rock up, guarantee a 2HKO against specially defensive Celesteela and having a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao, while notably still achieving much of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha and Tomohawk. Earth Power is a great option to OHKO predicted switches into Pokemon such as Mega Crucibelle and Tapu Koko after some prior damage, as well as hitting important Water-type immune Pokemon like Plasmanta and Mollux. Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a very prominent threat in the current CAP metagame, being able to defensively put a stop to most VoltTurn teams, where Krilowatt excels. Finally, Hidden Power Fire lets Krilowatt 2HKO Cawmodore, as well as Ferrothorn add in Mega Scizor (after some prior damage), who notably take little damage from anything else on the set. Scald is an option to spread burns across the opposing team and cripple sweepers like Cawmodore, but it fails to 2HKO Assault Vest Colossoil, which Guts variants can take advantage of on the switch and immediately be threatening, hurting Krilowatt's offensive presence against it. drop Scald and Surf to OO

Set Details
========

252 Speed EVs along with a Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to speed tie with Mega Pinsir, who would otherwise be able to threaten you with Earthquake. 252 Special Attack EVs maximizes Krilowatt's offensive presence, which, along with Life Orb allows Krilowatt to hit as hard as it can. Magic Guard nullifies Life Orb recoil and allows Krilowatt to avoid hazards, as well as being a good status absorber as it becomes immune to poison and burn damage. It also allows Krilowatt's HP to be preserved, which can help it tank hits more effectively.

Usage Tips
========

Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela and Rotom-Wash thanks to Magic Guard, which allows it to be a great status absorber. Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to both Toxic and Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as it's wide coverage allows it to hit Pokemon super-effectively on the switch such as Tapu Koko, Colossoil, and Mega Crucibelle. Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated, or by forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating. It can also function well as a late-game cleaner once all of its checks are weakened. Krilowatt should be careful of what moves it uses, as it can give a free switch in to something that can directly threaten Krilowatt like Necturna what's the goal of this point? you already mention prediction earlier in the paragraph. In certain cases, such as against pre-Battle Bond Greninja and Mega Crucibelle, assuming Krilowatt is healthy, it can be used to take a strong hit if necessary. Same here, you already mention leveraging krilowatt's natural bulk to tank a hit and retaliate. Are you providing new information here? Otherwise, try to consolidate it within the other points.

Team Options
========

Pokemon with Volt Switch or U-Turn such as Landorus-T, Mega Scizor and Mega Crucibelle can form a good VoltTurn core, giving momentum for your team. Mega Crucibelle in particular appreciates Krilowatt's ability to beat pressure and force out opposing Landorus-T add on Zygarde too, and can set up Stealth Rock in return. Mega Scizor is another great partner that can switch into most Ground-types and likes Krilowatt's capability to take on most Fire-types. Make sure to mention defensive Jumbao + Krilowatt too Flying-types, such as Celesteela, Tomohawk and Mega Pinsir are great partners for Krilowatt as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir can also help on offensive teams by weakening opposing Grass-types. Hazard setters, such as Pyroak and Mega Crucibelle can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, and Flame Orb Colossoil you NEED SR for HP Fire to prevent Cawmodore from setting up safely. However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant and Ferrothorn. Physical wallbreakers, such as Kyurem-Black and Pajantom can take down special tanks like Assault Vest Magearna, defensive Jumbao, and Chansey, allowing it to clean up late-game. add on a section about stallbreakers, since Krilowatt has a pretty mediocre MU against stall

[STRATEGY COMMENTS]
Other Options
=============

Don't forget to put Scald and Surf here.

A bulkier set with Discharge, Ice Beam, Scald and Volt Switch with an EV spread of 4 Defense, 252 Special Defense and 252 Speed with Leftovers can be used, thanks to Krilowatt's naturally good HP stat, however it can be worn down quickly due to its lack of recovery aside from Leftovers, and it is quite weak. Counter and Mirror Coat are interesting options, thanks to Krilowatt's high HP and low defenses, and can also be used to circumvent it's counters such as Ferrothorn, Pyroak and Mega Venusaur, but isn't that viable, as Krilowatt lacks reliable recovery and will generally be left at low HP. These haven't been shown to be good options.

Checks and Counters
===================
(add a space here)
**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. Most of these Pokemon are bait for Volt Switch if you predict a switch into them, however - except Jumbao who outspeeds Krilowatt after Choice Scarf, and makes it unsafe to stay in on it unless you're certain it's a bulky variant. Mention Necturna can set up with Shell Smash or Shift Gear against it if healthy

**Special Walls If it's just Chansey, say so.**: Special walls such as Chansey can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon or Pokemon with Ground-type coverage such as Colossoil, Zygarde and Landorus-T can all threaten Krilowatt with their super-effective Ground-type attacks - however, they have a hard time switching in directly due to Ice Beam. Gastrodon defensively walls Krilowatt - but it must be wary of Hidden Power Grass. Additionally, Krilowatt cannot threaten Zygarde at +1 nor Rock Polish Landorus-T at +2 or with a Choice Scarf. or Choice Scarf Landorus-T.

**Faster Attackers**: Faster attackers, such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Stratagem Stratagem is a poor example, replace with Mega Latios , and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers, such as Kyurem-Black and Assault Vest Magearna can shrug off anything Krilowatt uses and hit it back hard or pivot out. Assault Vest Magearna will eventually get overwhelmed, however. add in Revenankh, Assault Vest Slowking, Mega Tyranitar, etc.
While you implement this check, consider doing some GP work as well before sending it to the GP team. One example I noticed was that "Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a very prominent threat in the current CAP metagame, being able to defensively put a stop to most VoltTurn teams, where Krilowatt excels." can be shortened to "Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a hard stop to VoltTurn teams." and you don't really lose much meaning. As a rule of thumb, it's better to be concise in analyses. Having more words doesn't necessarily mean it's better, and practicing being concise makes you a better writer overall.

QC 3/3
 
Last edited:

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
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Implement this check within 48 hours, or we'll reassign. If you cannot accomplish this during this timeframe and need an extension, please let me know on Discord.
 

Lumari

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is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot (RC) thanks to its access to wide neutral coverage, high bulk, (AC) and good Speed tier. It also sports a phenomenal ability in Magic Guard (RC) and has a absurdly high HP stat, allowing it to switch in and out of the battle often (RC) while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch in. (RH) Its sits at a solid base 105 Speed tier (RC) allowing allows it to outpace threats such as Zygarde, Volkraken and Pajantom (RC) as well as Speed tie with Mega Pinsir, (comma) Defensively, it sports a and its great defensive typing (RC) notably allowing allows it to check Tomohawk and Tornadus-T (RC) as well as Choice Scarf Volkraken. However, despite its wide range of coverage, it is overly reliant on Life Orb to do sizeable damage, due to its relatively low Special Attack stat; due to this, it doesn't appreciate Knock Off. Finally, Krilowatt has no reliable recovery, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power / Hidden Power Grass / Hidden Power Fire
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam targets prominent Ground-types such as Landorus-T and Zygarde and also 2HKOs 2HKOes the likes of Pajantom, Necturna and Tapu Bulu, in addition to being able to wear down Jumbao significantly. Thunderbolt is Krilowatt's standard bread-and-butter STAB move, allowing it to guarantees Krilowatt an OHKO on Tornadus-Therian without Stealth Rock up (RC) guarantee and a 2HKO against specially defensive Celesteela and having gives it a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao (RC) while notably still achieving much many of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha, (AC) and Tomohawk. Earth Power is a great option to OHKO predicted switches into Pokemon switch-ins such as Mega Crucibelle and Tapu Koko after some prior damage. Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a hard stop to VoltTurn teams. Finally, Hidden Power Fire lets Krilowatt 2HKO Cawmodore, as well as Ferrothorn and Mega Scizor, the latter after some prior damage, (remove parentheses) who all of which notably take little damage from anything else on the set.

Set Details
========

A Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to Speed tie with Mega Pinsir, who which would otherwise be able to threaten you it with Earthquake.

Usage Tips
========

Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela and Rotom-Wash thanks to Magic Guard, which allows it to be a great status absorber. Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to both Toxic and Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as it's wide coverage allows it to hit Pokemon super-effectively on the switch such as Tapu Koko, Colossoil, and Mega Crucibelle super effectively on the switch. Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated (RC) or by forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating. It can also function well as a late-game cleaner once all of its checks are have been weakened.

Team Options
========

Pokemon with Volt Switch or U-turn such as <insert VS user here> Landorus-T, Mega Scizor, (AC) and Mega Crucibelle can form complete a good VoltTurn core, giving momentum for your team. Mega Crucibelle in particular appreciates Krilowatt's ability to pressure and force out opposing Landorus-T and Zygarde (RC) and can set up Stealth Rock in return. Mega Scizor and defensive Jumbao are also both great partners that can switch into most Ground-types that can threaten Krilowatt out and appreciates Krilowatt's capability to take on most Fire-types. Defensive Jumbao can also provide Wish support, allowing it Krilowatt to switch into more attacks. Flying-types (RC) such as Celesteela, Tomohawk and Mega Pinsir are great partners for Krilowatt, (AC) as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir can also help on offensive teams by weakening opposing Grass-types. Entry hazard setters (RC) such as Pyroak and Mega Crucibelle can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, Cawmodore, (AC) and Flame Orb Colossoil. Cawmodore in particular requires Stealth Rock support damage in order for Krilowatt to be able to OHKO it with Hidden Power Fire. However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant and Ferrothorn. Physical wallbreakers (RC) such as Kyurem-Black and Pajantom can take down special tanks like Assault Vest Magearna, defensive Jumbao, and Chansey, allowing it Krilowatt to clean up late-game. Due to Krilowatt's low damage output without Life Orb, stallbreakers such as SubCoil Zygarde, Taunt Tapu Lele and Rockium Z Landorus-T are perfect partners to deal with stall teams. Krilowatt is also a fairly good pivot and status absorber, helping these Pokemon get in late-game and start setting up.


[STRATEGY COMMENTS]
Other Options
=============

Surf and Scald are both options for a Water-type STAB move, but they're hard to fit onto a set. Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns.

Checks and Counters
===================

**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao, (AC) and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. Most of these Pokemon are bait for Volt Switch if you predict a switch into them, however, (AC) except Jumbao, (AC) who which outspeeds Krilowatt after when running Choice Scarf (RC) and makes it is unsafe to stay in on it unless you're certain it's a bulky variant. Additionally, a healthy Necturna can set up with Shell Smash or Shift Gear against it, Krilowatt if it is healthy.

**Chansey**: Chansey can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon or Pokemon with Ground-type coverage such as Colossoil, Zygarde, (AC) and Landorus-T can all threaten Krilowatt with their super effective (RH) Ground-type attacks&mdash;however, they have a hard time switching in directly due to Ice Beam. Gastrodon defensively walls Krilowatt, (comma) but it must be wary of Hidden Power Grass. Additionally, Krilowatt cannot threaten +1 Zygarde at +1 nor or a boosted Rock Polish or Choice Scarf Landorus-T at +2 or with a Choice Scarf.

**Faster Attackers**: Faster attackers, such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Mega Latios, and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers, such as Kyurem-Black, Revenankh, Assault Vest Slowking, Mega Tyranitar, (AC) and Assault Vest Magearna can all shrug off anything Krilowatt uses and hit it back hard or pivot out.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[snake_rattler, 227784], [Jordy, 395754]]
- Grammar checked by: [[, ], [, ]]
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot (RC) thanks to its access to wide neutral coverage, high bulk, (AC) and good Speed tier. It also sports a phenomenal ability in Magic Guard (RC) and has a absurdly high HP stat, allowing it to switch in and out of the battle often (RC) while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch in. (RH) Its sits at a solid base 105 Speed tier (RC) allowing allows it to outpace threats such as Zygarde, Volkraken and Pajantom (RC) as well as Speed tie with Mega Pinsir, (comma) Defensively, it sports a and its great defensive typing (RC) notably allowing allows it to check Tomohawk and Tornadus-T (RC) as well as Choice Scarf Volkraken. However, despite its wide range of coverage, it is overly reliant on Life Orb to do sizeable damage, due to its relatively low Special Attack stat; due to this, it doesn't appreciate Knock Off. Finally, Krilowatt has no reliable recovery, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power / Hidden Power Grass / Hidden Power Fire
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam targets prominent Ground-types such as Landorus-T and Zygarde and also 2HKOs 2HKOes the likes of Pajantom, Necturna and Tapu Bulu, in addition to being able to wear down Jumbao significantly. Thunderbolt is Krilowatt's standard bread-and-butter STAB move, allowing it to guarantees Krilowatt an OHKO on Tornadus-Therian without Stealth Rock up (RC) guarantee and a 2HKO against specially defensive Celesteela and having gives it a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao (RC) while notably still achieving much many of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha, (AC) and Tomohawk. Earth Power is a great option to OHKO predicted switches into Pokemon switch-ins such as Mega Crucibelle and Tapu Koko after some prior damage. Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a hard stop to VoltTurn teams. Finally, Hidden Power Fire lets Krilowatt 2HKO Cawmodore, as well as Ferrothorn and Mega Scizor, the latter after some prior damage, (remove parentheses) who all of which notably take little damage from anything else on the set.

Set Details
========

A Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to Speed tie with Mega Pinsir, who which would otherwise be able to threaten you it with Earthquake.

Usage Tips
========

Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela and Rotom-Wash thanks to Magic Guard, which allows it to be a great status absorber. Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to both Toxic and Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as it's wide coverage allows it to hit Pokemon super-effectively on the switch such as Tapu Koko, Colossoil, and Mega Crucibelle super effectively on the switch. Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated (RC) or by forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating. It can also function well as a late-game cleaner once all of its checks are have been weakened.

Team Options
========

Pokemon with Volt Switch or U-turn such as <insert VS user here> Landorus-T, Mega Scizor, (AC) and Mega Crucibelle can form complete a good VoltTurn core, giving momentum for your team. Mega Crucibelle in particular appreciates Krilowatt's ability to pressure and force out opposing Landorus-T and Zygarde (RC) and can set up Stealth Rock in return. Mega Scizor and defensive Jumbao are also both great partners that can switch into most Ground-types that can threaten Krilowatt out and appreciates Krilowatt's capability to take on most Fire-types. Defensive Jumbao can also provide Wish support, allowing it Krilowatt to switch into more attacks. Flying-types (RC) such as Celesteela, Tomohawk and Mega Pinsir are great partners for Krilowatt, (AC) as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir can also help on offensive teams by weakening opposing Grass-types. Entry hazard setters (RC) such as Pyroak and Mega Crucibelle can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, Cawmodore, (AC) and Flame Orb Colossoil. Cawmodore in particular requires Stealth Rock support damage in order for Krilowatt to be able to OHKO it with Hidden Power Fire. However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant and Ferrothorn. Physical wallbreakers (RC) such as Kyurem-Black and Pajantom can take down special tanks like Assault Vest Magearna, defensive Jumbao, and Chansey, allowing it Krilowatt to clean up late-game. Due to Krilowatt's low damage output without Life Orb, stallbreakers such as SubCoil Zygarde, Taunt Tapu Lele and Rockium Z Landorus-T are perfect partners to deal with stall teams. Krilowatt is also a fairly good pivot and status absorber, helping these Pokemon get in late-game and start setting up.


[STRATEGY COMMENTS]
Other Options
=============

Surf and Scald are both options for a Water-type STAB move, but they're hard to fit onto a set. Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns.

Checks and Counters
===================

**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao, (AC) and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. Most of these Pokemon are bait for Volt Switch if you predict a switch into them, however, (AC) except Jumbao, (AC) who which outspeeds Krilowatt after when running Choice Scarf (RC) and makes it is unsafe to stay in on it unless you're certain it's a bulky variant. Additionally, a healthy Necturna can set up with Shell Smash or Shift Gear against it, Krilowatt if it is healthy.

**Chansey**: Chansey can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon or Pokemon with Ground-type coverage such as Colossoil, Zygarde, (AC) and Landorus-T can all threaten Krilowatt with their super effective (RH) Ground-type attacks&mdash;however, they have a hard time switching in directly due to Ice Beam. Gastrodon defensively walls Krilowatt, (comma) but it must be wary of Hidden Power Grass. Additionally, Krilowatt cannot threaten +1 Zygarde at +1 nor or a boosted Rock Polish or Choice Scarf Landorus-T at +2 or with a Choice Scarf.

**Faster Attackers**: Faster attackers, such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Mega Latios, and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers, such as Kyurem-Black, Revenankh, Assault Vest Slowking, Mega Tyranitar, (AC) and Assault Vest Magearna can all shrug off anything Krilowatt uses and hit it back hard or pivot out.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[snake_rattler, 227784], [Jordy, 395754]]
- Grammar checked by: [[, ], [, ]]
implemented! :]
 
add
remove
(comments)

[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot thanks to its wide neutral coverage, high bulk, and good Speed tier. It also sports a phenomenal ability in Magic Guard and has a an absurdly high HP stat, allowing it to switch in and out of the battle often while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch in. Its solid base 105 Speed tier allows it to outpace threats such as Zygarde, Volkraken and Pajantom as well as Speed tie with Mega Pinsir, and its great defensive typing notably allows it to check Tomohawk and Tornadus-T as well as Choice Scarf Volkraken. However, despite its wide coverage, it is overly reliant on Life Orb to do sizeable damage, due to its relatively low Special Attack stat; due to because of (Repetition, but keep it like it was if you want to though) this, it doesn't appreciate Knock Off. Finally, Krilowatt has no reliable recovery, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power
/ Hidden Power Grass / Hidden Power Fire
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========


Ice Beam targets prominent Ground-types such as Landorus-T and Zygarde and also 2HKOes the likes of Pajantom, Necturna, (AC) and Tapu Bulu, in addition to being able to wear down Jumbao significantly. Thunderbolt guarantees Krilowatt an OHKO on Tornadus-T without Stealth Rock up and a 2HKO against specially defensive Celesteela and gives it a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao while still achieving many of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha, and Tomohawk. Earth Power is a great option used to OHKO predicted switch-ins such as Mega Crucibelle and Tapu Koko after some prior damage. Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a hard stop to VoltTurn teams. Finally, Hidden Power Fire lets Krilowatt 2HKO Cawmodore, as well as Ferrothorn and Mega Scizor, the latter after some prior damage, all of which take little damage from anything else on the set. (Move both of these to OO)

Set Details
========


A Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to Speed tie with Mega Pinsir, which would otherwise be able to threaten it with Earthquake.

Usage Tips
========


Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela, (AC) and Rotom-W thanks to Magic Guard, which allows it to be a great status absorber. (This is implied already) Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to both Toxic and (They don't run Toxic, ever) Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as it's wide coverage allows it to hit Pokemon such as Tapu Koko, Colossoil, and Mega Crucibelle super effectively on the switch. (Implied) Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated or forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating. (Mention that you can switch Krilowatt into Pokemon like Tornadus-T thanks to its good natural bulk and resistances) It can also function well as a late-game cleaner once all of its checks have been weakened. (This goes for anything fast)

Team Options
========


Pokemon with Volt Switch or U-turn such as Magnezone, Landorus-T, Mega Scizor, and Mega Crucibelle can complete a good VoltTurn core, giving momentum for your team. Mega Crucibelle in particular appreciates Krilowatt's ability to pressure and force out opposing Landorus-T and Zygarde and can set up Stealth Rock in return. Mega Scizor and defensive Jumbao are also (Flows better, and "also" makes it seem like they're related to the previous point) both great partners that can switch into most Ground-types that can threaten Krilowatt out and appreciates Krilowatt's capability to take on most Fire-types. Defensive Jumbao can also provide Wish support, allowing Krilowatt to switch into more attacks. Flying-types such as Celesteela, Tomohawk and Mega Pinsir are great partners for Krilowatt, as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir can also help on offensive teams by weakening opposing Grass-types. Entry hazard setters such as Pyroak (Pyroak is a bad Pokemon, especially on Krilowatt teams, replace it for something else) and Mega Crucibelle can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, Cawmodore, and Flame Orb Colossoil. Cawmodore in particular requires Stealth Rock damage in order for Krilowatt to be able to OHKO it with Hidden Power Fire. (Hidden Power Fire isn't on the main set) However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant and Ferrothorn. Physical wallbreakers such as Kyurem-B and Pajantom can take down special tanks like Assault Vest Magearna and defensive Jumbao, and Chansey, (Chansey can wall Pajantom and it's not staying in on Kyurem-B) allowing Krilowatt to clean up late-game. Due to Krilowatt's low damage output without Life Orb, stallbreakers such as SubCoil Zygarde, Taunt Tapu Lele and Rockium Z Landorus-T Smokomodo (Outdated) are perfect partners to deal with stall teams. Krilowatt is also a fairly good pivot and status absorber, helping these Pokemon get in late-game and start setting up.


[STRATEGY COMMENTS]
Other Options
=============


Surf and Scald are both options for a Water-type STAB move, but they're hard to fit onto a set. Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns. Hidden Power Fire and Grass

Checks and Counters
===================


**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao, and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. Most of these Pokemon are bait for Volt Switch if you predict a switch into them, however, except Jumbao, which outspeeds Krilowatt when running Choice Scarf and is unsafe to stay in on it unless you're certain it's a bulky variant. (This doesn't make sense) Additionally, a healthy Necturna can set up with Shell Smash or Shift Gear against Krilowatt.

**Chansey**: Chansey can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon or Pokemon with Ground-type coverage (You don't give any examples of these) such as Colossoil, Zygarde, and Landorus-T can all threaten Krilowatt with their super effective attacks — however, they have a hard time switching in directly due to Ice Beam. Gastrodon defensively walls Krilowatt, but it must be wary of Hidden Power Grass. Additionally, Krilowatt cannot threaten +1 Zygarde or a boosted Rock Polish or Choice Scarf Landorus-T.

**Faster Attackers**: Faster attackers, such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Mega Latios, and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers, such as Kyurem-B, Revenankh, Assault Vest Slowking, Mega Tyranitar, and Assault Vest Magearna can all shrug off anything Krilowatt uses and hit it back hard or pivot out.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[snake_rattler, 227784], [Jordy, 395754]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]

MeepBard please address the QC comments and let a GP member handle the GP suggestions.
 
add
remove
(comments)

[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot thanks to its wide neutral coverage, high bulk, and good Speed tier. It also sports a phenomenal ability in Magic Guard and has a an absurdly high HP stat, allowing it to switch in and out of the battle often while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch in. Its solid base 105 Speed tier allows it to outpace threats such as Zygarde, Volkraken and Pajantom as well as Speed tie with Mega Pinsir, and its great defensive typing notably allows it to check Tomohawk and Tornadus-T as well as Choice Scarf Volkraken. However, despite its wide coverage, it is overly reliant on Life Orb to do sizeable damage, due to its relatively low Special Attack stat; due to because of (Repetition, but keep it like it was if you want to though) this, it doesn't appreciate Knock Off. Finally, Krilowatt has no reliable recovery, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power
/ Hidden Power Grass / Hidden Power Fire
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========


Ice Beam targets prominent Ground-types such as Landorus-T and Zygarde and also 2HKOes the likes of Pajantom, Necturna, (AC) and Tapu Bulu, in addition to being able to wear down Jumbao significantly. Thunderbolt guarantees Krilowatt an OHKO on Tornadus-T without Stealth Rock up and a 2HKO against specially defensive Celesteela and gives it a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao while still achieving many of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Mega Pinsir, Naviathan, Hawlucha, and Tomohawk. Earth Power is a great option used to OHKO predicted switch-ins such as Mega Crucibelle and Tapu Koko after some prior damage. Hidden Power Grass allows Krilowatt to lure and 2HKO Gastrodon, a hard stop to VoltTurn teams. Finally, Hidden Power Fire lets Krilowatt 2HKO Cawmodore, as well as Ferrothorn and Mega Scizor, the latter after some prior damage, all of which take little damage from anything else on the set. (Move both of these to OO)

Set Details
========


A Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to Speed tie with Mega Pinsir, which would otherwise be able to threaten it with Earthquake.

Usage Tips
========


Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela, (AC) and Rotom-W thanks to Magic Guard, which allows it to be a great status absorber. (This is implied already) Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to both Toxic and (They don't run Toxic, ever) Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as it's wide coverage allows it to hit Pokemon such as Tapu Koko, Colossoil, and Mega Crucibelle super effectively on the switch. (Implied) Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated or forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating. (Mention that you can switch Krilowatt into Pokemon like Tornadus-T thanks to its good natural bulk and resistances) It can also function well as a late-game cleaner once all of its checks have been weakened. (This goes for anything fast)

Team Options
========


Pokemon with Volt Switch or U-turn such as Magnezone, Landorus-T, Mega Scizor, and Mega Crucibelle can complete a good VoltTurn core, giving momentum for your team. Mega Crucibelle in particular appreciates Krilowatt's ability to pressure and force out opposing Landorus-T and Zygarde and can set up Stealth Rock in return. Mega Scizor and defensive Jumbao are also (Flows better, and "also" makes it seem like they're related to the previous point) both great partners that can switch into most Ground-types that can threaten Krilowatt out and appreciates Krilowatt's capability to take on most Fire-types. Defensive Jumbao can also provide Wish support, allowing Krilowatt to switch into more attacks. Flying-types such as Celesteela, Tomohawk and Mega Pinsir are great partners for Krilowatt, as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir can also help on offensive teams by weakening opposing Grass-types. Entry hazard setters such as Pyroak (Pyroak is a bad Pokemon, especially on Krilowatt teams, replace it for something else) and Mega Crucibelle can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, Cawmodore, and Flame Orb Colossoil. Cawmodore in particular requires Stealth Rock damage in order for Krilowatt to be able to OHKO it with Hidden Power Fire. (Hidden Power Fire isn't on the main set) However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant and Ferrothorn. Physical wallbreakers such as Kyurem-B and Pajantom can take down special tanks like Assault Vest Magearna and defensive Jumbao, and Chansey, (Chansey can wall Pajantom and it's not staying in on Kyurem-B) allowing Krilowatt to clean up late-game. Due to Krilowatt's low damage output without Life Orb, stallbreakers such as SubCoil Zygarde, Taunt Tapu Lele and Rockium Z Landorus-T Smokomodo (Outdated) are perfect partners to deal with stall teams. Krilowatt is also a fairly good pivot and status absorber, helping these Pokemon get in late-game and start setting up.


[STRATEGY COMMENTS]
Other Options
=============


Surf and Scald are both options for a Water-type STAB move, but they're hard to fit onto a set. Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns. Hidden Power Fire and Grass

Checks and Counters
===================


**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao, and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. Most of these Pokemon are bait for Volt Switch if you predict a switch into them, however, except Jumbao, which outspeeds Krilowatt when running Choice Scarf and is unsafe to stay in on it unless you're certain it's a bulky variant. (This doesn't make sense) Additionally, a healthy Necturna can set up with Shell Smash or Shift Gear against Krilowatt.

**Chansey**: Chansey can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon or Pokemon with Ground-type coverage (You don't give any examples of these) such as Colossoil, Zygarde, and Landorus-T can all threaten Krilowatt with their super effective attacks — however, they have a hard time switching in directly due to Ice Beam. Gastrodon defensively walls Krilowatt, but it must be wary of Hidden Power Grass. Additionally, Krilowatt cannot threaten +1 Zygarde or a boosted Rock Polish or Choice Scarf Landorus-T.

**Faster Attackers**: Faster attackers, such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Mega Latios, and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers, such as Kyurem-B, Revenankh, Assault Vest Slowking, Mega Tyranitar, and Assault Vest Magearna can all shrug off anything Krilowatt uses and hit it back hard or pivot out.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[snake_rattler, 227784], [Jordy, 395754]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]

MeepBard please address the QC comments and let a GP member handle the GP suggestions.
ay sorry for the wait, i'll implement this in a few
 

Rabia

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[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot thanks to its wide neutral coverage, high bulk, and good Speed tier. It also sports a phenomenal ability in Magic Guard and has an absurdly high HP stat, allowing it to switch in and out of the battle often while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch in. Its solid base 105 Speed tier allows it to outpace threats such as Volkraken and Pajantom as well as Speed tie with Mega Pinsir, and its great defensive typing notably allows it to check Tomohawk and Tornadus-T as well as Choice Scarf Volkraken. However, despite its wide coverage, it is overly reliant on Life Orb to do
sizeable sizable (from what I can tell, this is an American English vs other English deal) damage,(RC) due to its relatively low Special Attack stat; because of this, it doesn't appreciate Knock Off. Finally, Krilowatt has no reliable recovery, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam targets prominent Ground-types such as Landorus-T
and also ,(AC) 2HKOes the likes of Pajantom, Necturna, and Tapu Bulu, in addition to being able to wear and wears down Jumbao significantly (this sentence felt a bit poorly organized, so putting the information into a list made it cleaner imo). Thunderbolt guarantees Krilowatt an OHKO on Tornadus-T without Stealth Rock up and a 2HKO against specially defensive Celesteela and gives it a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao while still achieving many of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Naviathan,(RC) Mega Pinsir, Naviathan,(RC) Hawlucha, and Tomohawk. Earth Power is used to OHKO predicted switch-ins such as Mega Crucibelle and Tapu Koko after some prior damage.

Set Details
========

A Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to Speed tie with Mega Pinsir, which would otherwise be able to threaten
it Krilowatt with Earthquake.

Usage Tips
========

Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela, and Rotom-W thanks to Magic Guard. Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as
it's its wide coverage allows it to hit Pokemon such as Tapu Koko, Colossoil, and Mega Crucibelle super effectively. Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated or forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating.

Team Options
========

Pokemon with Volt Switch or U-turn such as Magnezone, Landorus-T, Mega Scizor, and Mega Crucibelle
can complete a good VoltTurn core alongside Krilowatt, giving helping your team keep up momentum for your team (the core itself doesn't give momentum). Mega Crucibelle in particular appreciates Krilowatt's ability to pressure and force out opposing Landorus-T and can set up Stealth Rock in return. Mega Scizor and defensive Jumbao are both great partners that can switch into most Ground-types that can threaten Krilowatt out and appreciates appreciate Krilowatt's capability to take on most Fire-types. Defensive Jumbao can also provide Wish support, allowing Krilowatt to switch into more attacks. Flying-types such as Celesteela, Tomohawk,(AC) and Mega Pinsir are great partners for Krilowatt, as they can take the Grass- and Ground-type attacks that Krilowatt fears. Offensive variants of Tomohawk and Mega Pinsir and offensive variants of Tomohawk (non-offensive Mega Pinsir is not a set, and this removes that ambiguity) can also help on offensive teams by weakening opposing Grass-types. Entry hazard setters such as Smokomodo and Mega Crucibelle can help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, Cawmodore, and Flame Orb Colossoil. However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant and Ferrothorn (why? are there certain Pokemon worn down faster by Spikes?). Physical wallbreakers such as Kyurem-B and Pajantom can take down special tanks like Assault Vest Magearna and defensive Jumbao, allowing Krilowatt to clean up late-game. Due to Krilowatt's low damage output without Life Orb inability to threaten stall teams (Jordy approved change), stallbreakers such as Tapu Lele and Smokomodo are perfect partners to deal with stall teams them. Krilowatt is also a fairly good pivot and status absorber, helping these Pokemon get in late-game and start setting up.
also did some changes of "can verb" to "verb" because you were really repetitive with saying things CAN do something rather than that they just do it.

[STRATEGY COMMENTS]
Other Options
=============

Surf and Scald are both options for a Water-type STAB move,
since Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns,(AC) but they're hard to fit onto a set (to avoid me asking 'why' again, I'm going to assume this is because they're hard to justify over Krilowatt's coverage options? I'd explicitly state that personally). Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns. Hidden Power Grass allows Krilowatt to lure in and 2HKO Gastrodon, a hard stop to VoltTurn teams,(AC, RH) while Hidden Power Fire lets Krilowatt 2HKO Cawmodore after Stealth Rock, as well as Ferrothorn and Mega Scizor, all of which take little damage from anything else on the main set.

Checks and Counters
===================

**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao, and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. The majority of these
Pokémon safely Pokemon allow Krilowatt to safely pivot out except Jumbao, which outspeeds Krilowatt when running Choice Scarf. It's only safe to Volt Switch on a predicted switch or if you're certain they are running a bulky variant. Additionally, a healthy Necturna can set up with Shell Smash or Shift Gear against Krilowatt.

**Chansey**: Chansey can wall Krilowatt and heal off the damage
or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon such as Colossoil and Landorus-T can all threaten Krilowatt with their super effective STAB attacks — however, they have a hard time switching in directly due to Ice Beam. Gastrodon
defensively (or "defensively checks" Krilowatt, but "defensively walls" is a bit redundant) walls Krilowatt, but it must be wary of the rare Hidden Power Grass.

**Faster Attackers**: Faster attackers
,(RC) such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Mega Latios, and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers
,(RC) such as Kyurem-B, Revenankh, Assault Vest Slowking, Mega Tyranitar, and Assault Vest Magearna can all shrug off anything Krilowatt uses and hit it back hard or pivot out.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[snake_rattler, 227784], [Jordy, 395754]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [, ]]

gp 2/2
 
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[OVERVIEW]

Krilowatt acts as a great late-game cleaner and pivot thanks to its wide neutral coverage, high bulk, and good Speed tier. It also sports a phenomenal ability in Magic Guard and has an absurdly high HP stat, allowing it to switch in and out of the battle often while keeping momentum with Volt Switch, which gives Krilowatt a way to pivot out of bulky Grass-types and special walls that want to switch in. Its solid base 105 Speed tier allows it to outpace threats such as Volkraken and Pajantom as well as Speed tie with Mega Pinsir, and its great defensive typing notably allows it to check Tomohawk and Tornadus-T as well as Choice Scarf Volkraken. However, despite its wide coverage, it is overly reliant on Life Orb to do sizable damage due to its relatively low Special Attack stat; because of this, it doesn't appreciate Knock Off. Finally, Krilowatt has no reliable recovery, meaning it can get easily worn down with powerful neutral hits.

[SET]
name: All-out Attacker
move 1: Volt Switch
move 2: Ice Beam
move 3: Thunderbolt / Discharge
move 4: Earth Power
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam targets prominent Ground-types such as Landorus-T, 2HKOes the likes of Pajantom, Necturna, and Tapu Bulu, and wears down Jumbao significantly. Thunderbolt guarantees Krilowatt an OHKO on Tornadus-T without Stealth Rock up and a 2HKO against specially defensive Celesteela and gives it a high chance to OHKO defensive Tomohawk and 2HKO specially defensive Arghonaut. Most notably, however, it drastically raises the chance of a 2HKO against standard Toxapex. However, Discharge is a great utility move to cripple faster offensive threats such as Mega Diancie and Choice Scarf Jumbao while still achieving many of the same KOs, notably still being able to OHKO or 2HKO common Water- and Flying-types such as Volkraken, Greninja, Naviathan, Mega Pinsir, Hawlucha, and Tomohawk. Earth Power is used to OHKO predicted switch-ins such as Mega Crucibelle and Tapu Koko after some prior damage.

Set Details
========

A Timid nature maximizes Krilowatt's Speed, allowing it to outspeed base 100s such as Mega Medicham as well as key threats such as Pajantom. In addition, it also allows Krilowatt to Speed tie with Mega Pinsir, which would otherwise be able to threaten Krilowatt with Earthquake.

Usage Tips
========

Krilowatt can be switched into status moves such as Toxic and Will-O-Wisp from Pokemon like Chansey, Toxapex, Celesteela, and Rotom-W thanks to Magic Guard. Krilowatt also has a notably good matchup against Celesteela thanks to its 4x resistance to Heavy Slam and immunity to Leech Seed. Volt Switch should be used early-game to lure in and pivot out of Krilowatt's checks such as Pyroak and Assault Vest Magearna. Prediction is essential when using Krilowatt, as its wide coverage allows it to hit Pokemon such as Tapu Koko, Colossoil, and Mega Crucibelle super effectively. Krilowatt can be used as a revenge killer by either coming in after a teammate was defeated or forcing out a heavy hitter like Choice Scarf Volkraken by taking a strong attack at full health and retaliating.

Team Options
========

Pokemon with Volt Switch or U-turn such as Magnezone, Landorus-T, Mega Scizor, and Mega Crucibelle complete a good VoltTurn core alongside Krilowatt, helping your team keep up momentum. Mega Crucibelle in particular appreciates Krilowatt's ability to pressure and force out opposing Landorus-T and can set up Stealth Rock in return. Mega Scizor and defensive Jumbao are both great partners that can switch into most Ground-types that threaten Krilowatt out and appreciate Krilowatt's capability to take on most Fire-types. Defensive Jumbao can also provide Wish support, allowing Krilowatt to switch into more attacks. Flying-types such as Celesteela, Tomohawk, and Mega Pinsir are great partners for Krilowatt, as they can take the Grass- and Ground-type attacks that Krilowatt fears. Mega Pinsir, Tornadus-T, and offensive variants of Tomohawk can also help on offensive teams by weakening opposing Grass-types. Entry hazard setters such as Smokomodo and Mega Crucibelle help Krilowatt achieve certain KOs against foes such as Volkraken, Tapu Koko, Cawmodore, and Flame Orb Colossoil. However, Krilowatt especially benefits from Spikes support from Pokemon like Syclant, Ash-Greninja, and Greninja, as Spikes can consistently wear down switch ins like Jumbao, potentially allowing Krilowatt to overwhelm them. Physical wallbreakers such as Kyurem-B and Pajantom can take down special tanks like Assault Vest Magearna and defensive Jumbao, allowing Krilowatt to clean up late-game. Due to Krilowatt's inability to threaten stall teams, stallbreakers such as Tapu Lele and Smokomodo are perfect partners to deal with them. Krilowatt is also a fairly good pivot and status absorber, helping these Pokemon get in late-game and start setting up.

[STRATEGY COMMENTS]
Other Options
=============

Surf and Scald are both options for a Water-type STAB move, since Surf has enough power to 2HKO Assault Vest Colossoil, while Scald can spread burns, but they're hard to justify over other coverage options that Krilowatt has access to. Hidden Power Grass allows Krilowatt to lure in and 2HKO Gastrodon, a hard stop to VoltTurn teams, while Hidden Power Fire lets Krilowatt 2HKO Cawmodore after Stealth Rock, as well as Ferrothorn and Mega Scizor, all of which take little damage from anything else on the main set.

Checks and Counters
===================

**Bulky Grass-types**: Bulky Grass-types such as Pyroak, Mega Venusaur, Ferrothorn, Assault Vest Tangrowth, defensive Jumbao, and Tapu Bulu can all take Ice Beam from Krilowatt and threaten it out with their Grass-type STAB moves. The majority of these Pokemon allow Krilowatt to safely pivot out except Jumbao, which outspeeds Krilowatt when running Choice Scarf. It's only safe to Volt Switch on a predicted switch or if you're certain they are running a bulky variant. Additionally, a healthy Necturna can set up with Shell Smash or Shift Gear against Krilowatt.

**Chansey**: Chansey can wall Krilowatt and heal off the damage or set up Stealth Rock and wear down Krilowatt with Seismic Toss.

**Ground-types**: Ground-type Pokemon such as Colossoil and Landorus-T can all threaten Krilowatt with their super effective STAB attacks — however, they have a hard time switching in directly due to Ice Beam. Gastrodon walls Krilowatt, but it must be wary of the rare Hidden Power Grass.

**Faster Attackers**: Faster attackers such as Mega Alakazam, Syclant, Ash-Greninja, Choice Scarf Tapu Lele, Mega Latios, and Mega Crucibelle can pick off Krilowatt by virtue of their good offenses and coverage, but Krilowatt can tank some of their moves if it is at high health.

**Bulky Attackers**: Bulky attackers such as Kyurem-B, Revenankh, Assault Vest Slowking, Mega Tyranitar, and Assault Vest Magearna can all shrug off anything Krilowatt uses and hit it back hard or pivot out.

[CREDITS]
- Written by: [[MeepBard, 196075]]
- Quality checked by: [[snake_rattler, 227784], [Jordy, 395754]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [Rabia, 336073]]

gp 2/2
Implemented.
 

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