The doctor said it's just a muscle spasm and I'm gonna be okay. So that's nice. I may fall asleep while writing this. I've never made a RMT before but I've been working on this team for a few days while my neck has healed. I think I would be better at this game if I could move my neck properly. I don't know how to make the pokemon pictures come up so I'll just make spaces so you can see where they are.
(picture of whirlipede)
Whirlipede @ Focus Sash
Ability: Speed Boost
EVs: 244 HP / 12 Def / 252 Spe
Jolly Nature
- Spikes
- Toxic Spikes
- Protect
- Endeavor
Whirlipede is my lead. He comes in to set up hazards and die, and he's very good at both of those missions. Protect to get a speed boost, and both Spikes flavors to use depending on the team. The goal is to get up one of each layer, unless I"m facing a poison type, in which case I'll double up on regular Spikes. Endeavor comes immediately after using the Focus Sash. One time a few hours ago I faced a Slaking lead and I just protected on the turns when he wanted to attacked and set up hazards when he was loafing around. Got all five spikes layers up. I was laughing really hard and then Mommy came in to make sure I was okay. Not because of the painkillers, that's something I'd laugh at anyway. I'm 17.
(picture of simipour)
Simipour @ Life Orb
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hydro Pump
- Knock Off
- Grass Knot
- Low Kick
The water monkey with weird looking hair fur is next. Simipour is lightning quick, except he's a water type so he's not really lightning. He comes in early and hurts people. Hydro Pump is the obvious STAB move. I try to save Knock Off for when I really need it because most people don't expect it. Kadabra/Grunpig/Hypno switch-ins are common and I think they all get 1HKOd by it but I'm not very smart at Pokemon so I don't know. Grass Knot and Low Kick are good coverage moves and fit in with the theme of having move names with two words in them. I'm really bad at talking about Pokemon, I'm sorry.
(picture of misdreavus)
Misdreavus @ Eviolite
Ability: Levitate
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Taunt
I'm really not sure if I like Misdreavus all that much. Shadow Ball is very useful and Dazzling Gleam murks Dragons, but so does Regice below. It also walls fighting types that make Regice scared, unless they kave Knock Off, which I'm still not sure what to do with. Honestly, I can never find a good time to get Misdreavus in the game. But it can Taunt, which helps a lot, and IF I have time to set up a Nasty Plot, it can do some good attacking. I like it, but I don't like like it, because that would be weird, but to each their own. I'm probably just not experienced enough with it, but I don't know what else I can put in its place that would do its job. I keep wanting to type "she" for Misdreavus. Probably because it sounds like Miss Dreavus. That would be an interesting name for a substitute teacher. Last week we had a substitute math teacher and she spent the whole period crocheting a basket. It looked nice. Math is hard.
(picture of regice)
Regice @ Life Orb
Ability: Clear Body
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Rock Polish
- Ice Beam
- Thunderbolt
- Focus Blast
Can we discuss something? I believe Regice should be pronounced with three syllables. Reg-ee-rock, reg-ee-steel, reg-ice? Not in my America. Anyway, this thing is really cold and pointy and dangerous. With a Rock Polish and max Speed it's ridiculously fast. Ice Beam and Thunderbolt are good clean fun, as BEam is STAB and Thunderbolt scares off bulky Waters that would otherwise wall the poor guy. Focus blast hits like 20 percent of the time but when it hits, it HITS. I wish Regice was red, white, and blue. I would call it Regifreedom.
(picture of armaldo)
Armaldo @ Leftovers
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rapid Spin
- Stone Edge
- Knock Off
- Earthquake
I used to have Probopass here but I wanted a spinner instead of a pivot. Armaldo also has Knock Off, which may surprise those of you who saw Knock Off earlier. Well, Armaldo doesn't care if it has a move another Pokemon has. You could wear the same prom dress as Armaldo and it would make you go home and change, because Armaldo doesn't listen to the haters. Armaldo destroys spinblockers with Knockoff and eviscerates its enemies with Stone Edge. Earthquakes are dangerous. Am I doing this right? Please don't hate me if I'm not doing this right. I'm having trouble moving my neck. Please be nice to me.
(picture of rapidash)
Rapidash @ Charcoal
Ability: Flash Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Will-O-Wisp
- Morning Sun
Rapidash is a horse with FLAMES COMING OUT OF ITS BODY. It switches into Fire-types that threaten Regifreedom and toasts their ass with Wild Charge. Flare Blitz is the hardest hitting move on the team if I recall. Will-O-Wisp is another status option if toxic spikes get removed, and Morning Sun keeps Rapidash around if needed for long periods of time. I'm very unsure about Charcoal vs Life Orb because I like a strong Wild Charge but I also don't like recoil.
Threats
neck injuries
my own stupidity and inexperience
other things that people will tell me are dangerous
better players of pokemon
please don't hurt me, i'm very scared that people won't like me and will judge me because i'm not so good at making an rmt and i don't know a lot about competitive pokemon sorry
(picture of whirlipede)
Whirlipede @ Focus Sash
Ability: Speed Boost
EVs: 244 HP / 12 Def / 252 Spe
Jolly Nature
- Spikes
- Toxic Spikes
- Protect
- Endeavor
Whirlipede is my lead. He comes in to set up hazards and die, and he's very good at both of those missions. Protect to get a speed boost, and both Spikes flavors to use depending on the team. The goal is to get up one of each layer, unless I"m facing a poison type, in which case I'll double up on regular Spikes. Endeavor comes immediately after using the Focus Sash. One time a few hours ago I faced a Slaking lead and I just protected on the turns when he wanted to attacked and set up hazards when he was loafing around. Got all five spikes layers up. I was laughing really hard and then Mommy came in to make sure I was okay. Not because of the painkillers, that's something I'd laugh at anyway. I'm 17.
(picture of simipour)
Simipour @ Life Orb
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hydro Pump
- Knock Off
- Grass Knot
- Low Kick
The water monkey with weird looking hair fur is next. Simipour is lightning quick, except he's a water type so he's not really lightning. He comes in early and hurts people. Hydro Pump is the obvious STAB move. I try to save Knock Off for when I really need it because most people don't expect it. Kadabra/Grunpig/Hypno switch-ins are common and I think they all get 1HKOd by it but I'm not very smart at Pokemon so I don't know. Grass Knot and Low Kick are good coverage moves and fit in with the theme of having move names with two words in them. I'm really bad at talking about Pokemon, I'm sorry.
(picture of misdreavus)
Misdreavus @ Eviolite
Ability: Levitate
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Taunt
I'm really not sure if I like Misdreavus all that much. Shadow Ball is very useful and Dazzling Gleam murks Dragons, but so does Regice below. It also walls fighting types that make Regice scared, unless they kave Knock Off, which I'm still not sure what to do with. Honestly, I can never find a good time to get Misdreavus in the game. But it can Taunt, which helps a lot, and IF I have time to set up a Nasty Plot, it can do some good attacking. I like it, but I don't like like it, because that would be weird, but to each their own. I'm probably just not experienced enough with it, but I don't know what else I can put in its place that would do its job. I keep wanting to type "she" for Misdreavus. Probably because it sounds like Miss Dreavus. That would be an interesting name for a substitute teacher. Last week we had a substitute math teacher and she spent the whole period crocheting a basket. It looked nice. Math is hard.
(picture of regice)
Regice @ Life Orb
Ability: Clear Body
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Rock Polish
- Ice Beam
- Thunderbolt
- Focus Blast
Can we discuss something? I believe Regice should be pronounced with three syllables. Reg-ee-rock, reg-ee-steel, reg-ice? Not in my America. Anyway, this thing is really cold and pointy and dangerous. With a Rock Polish and max Speed it's ridiculously fast. Ice Beam and Thunderbolt are good clean fun, as BEam is STAB and Thunderbolt scares off bulky Waters that would otherwise wall the poor guy. Focus blast hits like 20 percent of the time but when it hits, it HITS. I wish Regice was red, white, and blue. I would call it Regifreedom.
(picture of armaldo)
Armaldo @ Leftovers
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rapid Spin
- Stone Edge
- Knock Off
- Earthquake
I used to have Probopass here but I wanted a spinner instead of a pivot. Armaldo also has Knock Off, which may surprise those of you who saw Knock Off earlier. Well, Armaldo doesn't care if it has a move another Pokemon has. You could wear the same prom dress as Armaldo and it would make you go home and change, because Armaldo doesn't listen to the haters. Armaldo destroys spinblockers with Knockoff and eviscerates its enemies with Stone Edge. Earthquakes are dangerous. Am I doing this right? Please don't hate me if I'm not doing this right. I'm having trouble moving my neck. Please be nice to me.
(picture of rapidash)
Rapidash @ Charcoal
Ability: Flash Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Will-O-Wisp
- Morning Sun
Rapidash is a horse with FLAMES COMING OUT OF ITS BODY. It switches into Fire-types that threaten Regifreedom and toasts their ass with Wild Charge. Flare Blitz is the hardest hitting move on the team if I recall. Will-O-Wisp is another status option if toxic spikes get removed, and Morning Sun keeps Rapidash around if needed for long periods of time. I'm very unsure about Charcoal vs Life Orb because I like a strong Wild Charge but I also don't like recoil.
Threats
neck injuries
my own stupidity and inexperience
other things that people will tell me are dangerous
better players of pokemon
please don't hurt me, i'm very scared that people won't like me and will judge me because i'm not so good at making an rmt and i don't know a lot about competitive pokemon sorry