Gen 2 PS Development - Post bugs here

:gs/farfetch
I seem to have an issue in the teambuilder paste section of showdown.
The sprite of Farfetch'd doesn't load/show up in paste form (perhaps it's just me but I thought I'd report it here)!
 
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GSC Cartridge has Present Glitch, but in Pokémon Showdown!, I discovered that the damage against Tyranitar(Type1:Rock, Type2:Dark) is about twice the damage done by Cartridge.
I would like to request to correct this as this could affect the results of games such as GSC OU games.
  1. Knowledge of Present damage against Rock
    The damage of Present is determined by the opponent mon's Type2, but if the opponent mon's Type1 is Rock or Steel, the damage will be about 1/4. It is important to note that it is not about 1/2.
    (In Pokemon Showdown, it seems to be calculated at about 1/2 as explained later)

    The damage list is below. This is a Japanese text, but I have translated it into English with some supplement.
    https://gold.hatenadiary.jp/entry/2017/06/20/014615
    1708812486769.png


    As shown on the following page, damage calculation is performed using six main procedures.
    https://pokemon.s20.xrea.com/2nd/moves.html#03
    Procedure1 : calculate damege body
    Procedure2 : calculate critical damege
    Procedure3 : add constant(+2)
    Procedure4 : multiply STAB
    Procedure5 : multiply type-effectiveness
    Procedure6 : randomization
    The 1/2 calculation for Rock or Steel is done in Procedure5, but only in the case of Present, it is also done in Procedure1, so the damage is approximately 1/4.

    The damage calculation in Procedure1 is as follows.
    power * (level * 2 / 5 + 2) * attack / defense / 50
    In the case of Present, the following values are assigned.
    It should be noted that type compatibility is calculated as a constant of "attack".
    level = opponent's type2 number
    attack = 10 * type-effectiveness (if opponent's mon have Rock or Steel type, this is 1/2)
    defense = ally's type2 number
    All of the information up to this point has been based on Japanese literature, but English literature also states that it is 1/4.
    https://bulbapedia.bulbagarden.net/wiki/List_of_battle_glitches_(Generation_II)#Present_damage
    Present calculates type-effectiveness twice, which causes Present to only inflict a quarter of the normal damage against Rock-type and Steel-type Pokémon.
  2. Confirmed results at Pokémon Showdown!
    As shown below, it seems to be calculated at 1/2.
    https://replay.pokemonshowdown.com/gen2ou-2066862013-ufb3dqyqwxpvxvnsjh788vbl79vcr2upw
 
:gs/farfetch
I seem to have an issue in the teambuilder paste section of showdown.
The sprite of Farfetch'd doesn't load/show up in paste form (perhaps it's just me but I thought I'd report it here)!

That's probably because you typed "Farfetch'd". "Farfetch'd" is correct in Pokémon Showdown!.

It's a bit technical, the characters U+2019 are used instead of the characters U+0027.
This is probably because U+0027 is a character that has a special meaning in the program.
 
That's probably because you typed "Farfetch'd". "Farfetch'd" is correct in Pokémon Showdown!.

It's a bit technical, the characters U+2019 are used instead of the characters U+0027.
This is probably because U+0027 is a character that has a special meaning in the program.
Nah, the issue is really when you press the "Upload to Poképaste" button where the image of Farfetch'd doesn't show up as it should (only get an empty square) in the actual paste... :wo:
 
Nah, the issue is really when you press the "Upload to Poképaste" button where the image of Farfetch'd doesn't show up as it should (only get an empty square) in the actual paste... :wo:
That's because Pokepaste uses U+0027.
You can display the image in Pokepaste by manually rewriting U+2019 to U+0027.
https://pokepast.es/6c25c05a1f74c4d8

In addition, pokepaste which uses U+0027 can be loaded into Pokemon Showdown!.
In Pokemon Showdown!, when it read U+0027, it seems to be converted to U+2019.
 

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