Fun With Arbitrary Code Execution (Gen 1+2)

I'm not sure if this is something that usually gets discussed here but the Glitch City forums aren't around anymore and I think a conversation on Discord would get derailed too quickly, so here I am.

I recently learned how to use ACE in gen 2 and have decided to mess around and conquer the Stadium games using Pokemon with "improved" movesets. And I dont mean just giving them all Lock-On and OHKO, I'm talking more Venusaur with Sludge Bomb, giving Pokemon their NYPC-exclusive moves, and filling out shallow movepools. Can't make things too easy after all.
So tell me what you would add to any gen 1+2 Pokemon's set to spice things up a bit.

I need ideas for: Petit/Little Cup, Poke Cup, and Prime Cup/Gym Leader Castle
 

QuentinQuonce

formerly green_typhlosion
You could always give your Pokemon moves they only get access to in later generations. Quagsire with Recover, Arcanine with Morning Sun, Rapidash with Megahorn etc. I was actually contemplating doing a challenge run at some point based around this theme, I believe I wrote a list of some of the notable additions so I'll see if I can find it.
 
You could always give your Pokemon moves they only get access to in later generations. Quagsire with Recover, Arcanine with Morning Sun, Rapidash with Megahorn etc. I was actually contemplating doing a challenge run at some point based around this theme, I believe I wrote a list of some of the notable additions so I'll see if I can find it.
Typhlosion with Solarbeam, Meganium with Leech Seed (albeit it's still an egg move I think), and (insert mon) with Pay Day would be brilliant.

I'd love to do a challenge like that incidentally lol.
 
You could always give your Pokemon moves they only get access to in later generations. Quagsire with Recover, Arcanine with Morning Sun, Rapidash with Megahorn etc. I was actually contemplating doing a challenge run at some point based around this theme, I believe I wrote a list of some of the notable additions so I'll see if I can find it.
Outside of new level up/egg/event moves and moves that were TMs/Tutors in Gen II but can be be learns by more Pokmeon in later gens, Here is a nice list for moves to try out on various Pokemon. Moves with * after them are Gen I TMs, but they were completely new as a widely-available move to Gen II Pokemon in the gens listed below.

Introduced in Gen III:
-Light Screen
-Safeguard
-Reflect*
-Mega Punch*
-Swords Dance*
-Mega Kick*
-Body Slam*
-Double-Edge*
-Counter*
-Seismic Toss*
-Mimic*
-Metronome*
-Self-destruct*
-Soft-boiled*
-Sky Attack*
-Thunder Wave*
-Explosion*
-Rock Slide*
-Substitute*

Introduced in Gen IV:
-False Swipe
-Spite
-Synthesis
-Ancient Power
-Outrage
-Twister
-Low Kick
-Pain Split
-Super Fang
-Heal Bell
-String Shot

Introduced in Gen V:
-Bind

Introduced in Gen VI:
-none

Introduced in Gen VII:
-Leech Life

Introduced in Gen VIII:
-Pay Day*
-Pin Missile
-Fire Spin
-Screech
-Scary Face
-Charm
-Beat Up
-Hydro Pump
-Agility
-Focus Energy
-Amnesia
-Tri Attack*
-Reversal
-Spikes
-Megahorn
-Baton Pass
-Encore
-Crunch
-Future Sight
 
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