Forum for Anime Style Battling created by Deck Knight and maintained by the community

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
S0L1D G0LD

Queen Senaka (Nidoran♀) (Female)
Nature: Quiet
Type: Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Poison Point

Rivalry

Hustle (HA LOCKED)

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves (19/???):

Growl (*)
Scratch (*)
Tail Whip (*)
Tackle (*)
Poison Sting (*)
Double Kick (*)
Fury Swipes (*)
Bite (*)
Helping Hand (*)

Counter (*)
Disable (*)
Endure (*)
Iron Tail (*)
Pursuit (*)

Ice Beam (*)
Protect (*)
Thunderbolt (*)
Sludge Bomb (*)
Aerial Ace (*)



Fudge (Stunfisk) (M)
Nature: Quiet
Type: Ground / Electric

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Static

Limber

Sand Veil (HA LOCKED)

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 27 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 0/5

Moves (22/???):

Fissure (*)
Flail (*)
Tackle (*)
Water Gun (*)
Mud-Slap (*)
Mud Sport (*)
Bide (*)
Thunder Shock (*)
Mud Shot (*)
Mud Bomb (*)
Camouflage (*)
Discharge (*)

Earth Power (*)
Pain Split (*)
Reflect Type (*)
Shock Wave (*)
Yawn (*)

Thunder (*)
Earthquake (*)
Sludge Bomb (*)
Scald (*)
Infestation (*)


P2X7

Tropius [Tropius] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Grass / Flying
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their Speed.
Solar Power: (Passive) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Harvest (HA Locked): (Passive) At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a Berry cannot be recycled, Harvest cannot regrow it.

Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (44.17) (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 18

MC: 0
AC: 1/5

Moves (24/76?):

Level-Up:
Leaf Storm
Bestow
Natural Gift
Leer
Gust
Growth
Razor Leaf
Stomp
Magical Leaf
Whirlwind
Sweet Scent
Air Slash
Solar Beam

Egg Moves:
Bullet Seed
Dragon Dance
Leaf Blade
Leech Seed
Razor Wind

TM Moves:
Hyper Beam
Protect
Roost
Earthquake
Endure
Fly



Skrelp [Eksevinn] (M)
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Adaptability (HA Locked): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Tackle
Smokescreen
Water Gun
Faint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse

Egg Moves:
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

TM Moves:
Protect
Venoshock
Thunderbolt
Shadow Ball
Scald


2v2 FE or Babysitter (Acceptor's Choice) Doubles
Training Items
All Abilities
24 Hour DQ
ASB Arena
5 Chills / 0 Recoveries
0 Megas
0 Z-Moves
2 Substitutions


P2X7 S/E/O
S0L1D G0LD S/E/O
I Toon!
 
Out of ads, eh, Toon? :p


Tropius @ Exp. Share | Skrelp @ Exp. Share

Tropius: Bullet Seed (Stunfisk) - Leaf Blade (Stunfisk)
IF Stunfisk is under the effects of Bide when you would act, use Air Slash (Nidoran♀) that action instead.
IF Stunfisk is a Grass / Flying type when you would act, use Air Slash (Stunfisk) that action instead.
KO Sub: IF Stunfisk is KO'd when you would act, use Air Slash (Nidoran♀) that action instead.

Skrelp: Scald (Stunfisk) - Water Pulse (Stunfisk)
IF Stunfisk is under the effects of Bide when you would act, target Nidoran♀ that action instead.
IF Stunfisk is under the effects of a successful P/E move when you would act, target Nidoran♀ that action instead.
KO Sub: IF Stunfisk is KO'd when you would act, target Nidoran♀ that action instead.
 
/

Queen Senaka @ Exp Share / Fudge @ Exp Share

Nidoran♀:

Ice Beam + Ice Beam (Tropius) - Cooldown (Ice Beam [Tropius])

Stunfisk:

Camouflage - Sludge Bomb (Tropius)
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Poison Point/Rivalry
90/100
2/2/3/2/35
Status: OK!

Static/Limber
110/100
3/3/4/4/27
Status: OK!
//VS//​

Chlorophyll
110/100
3/3/4/3/44
Status: OK!

Poison Point/Poison Touch
90/100
2/2/3/2/25
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.

7277 + 8009 + 3043 + 3551 + 4059 + 6324 + 8911 + 4521 + 4439 + 4447 + 4958 + 9220 + 7798 + 6361 + 5418 + 5045 + 1154 + 6679 + 3989 + 4053 = 109256

T > N > Stu > Skre

1ST ACTION

T uses Bullet Seed
two 1-3333 | three 3334-6666 | four 6667-8334 | five 8335-10000: 7277 (four)
Crit: 8009, 3043, 3551, 4059
Damage: (3*4+3+4.5-4.5)*1.5=22.5
-6en

STU uses Camouflage
normal
-8en

SKR uses Scald
Crit: 6324
Effect: 8911
Damage: (8+3+4.5-6)=9.5
-5en

N uses ICER BEAMER
Crit: 4521
Effect: 4439
Damage: (9*2.25-2+4.5-4.5)*2.25=41.0625
-31.5en

2ND ACTION

T uses Leaf Blade
Crit: 4447
Damage: (9+3+4.5-4.5)=12
-6en

STU uses Sludge Bomb
Crit: 4958
Effect: 9220
Damage: (9+6-4.5)*1.5=15.75
-7en

SKR uses Water Pulse
Crit: 7798
Effect: 6361
Damage: (6+3+4.5-6)=7.5
-3en

TL;DR
N -HP -32EN
Stun -52HP -15EN
~~
T -57HP -12EN
Skre -HP -8EN
=======

Poison Point/Rivalry
90/68
2/2/3/2/35
Status: OK!

Static/Limber
58/85
3/3/4/4/27
Status: NORMAL
//VS//​

Chlorophyll
53/88
3/3/4/3/44
Status: OK!

Poison Point/Poison Touch
90/92
2/2/3/2/25
Status: OK!

S0L1D G0LD
P2X7
Toon!
 
I probably should have focused fire on Skrelp :p.

Nidoran♀:

Sludge Bomb (Tropius) - Ice Beam (Tropius)
If Tropius is under the effects of a successful p/e move when you would act, target Skrelp with Thunderbolt that action.
If Tropius is the evasive stage of Fly when you would act, target Skrelp with Thunderbolt that action.
If Tropius has fainted when you would act, target Skrelp with Thunderbolt.

Stunfisk:

Sludge Bomb (Tropius) - Sludge Bomb (Tropius)
If Tropius is under the effects of a successful p/e move when you would act, target Skrelp with Thunder that action.
If Tropius is the evasive stage of Fly when you would act, use Thunder (Tropius) that action.
If Tropius has fainted when you would act, target Skrelp with Thunder.
 
Tropius: Air Slash (Stunfisk) - Air Slash (Stunfisk)

Skrelp: Water Gun (Stunfisk) - Thunderbolt + Thunderbolt combo (Stunfisk)
IF Tropius's Air Slash misses a1 or a2, use Thunderbolt (Stunfisk) that action instead.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Poison Point/Rivalry
90/68
2/2/3/2/35
Status: OK!

Static/Limber
58/85
3/3/4/4/27
Status: NORMAL
//VS//​

Chlorophyll
53/88
3/3/4/3/44
Status: OK!

Poison Point/Poison Touch
90/92
2/2/3/2/25
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.

1298 + 2840 + 5928 + 6145 + 3527 + 6393 + 3969 + 5056 + 9919 + 6921 + 8678 + 5496 + 7332 + 8859 + 3601 + 8795 + 9564 + 2162 + 3518 + 7973 = 117974

T > N > Stu > Skre

1ST ACTION

T uses Air Slash
Crit: 1298
EffectL 2840 (3000) YES
Damage: (8+3+6-6)=11
-5en

N uses Sludge Bomb
Crit: 5928
Effect: 6145
Damage: (9+3-2+4.5-4.5)*1.5=15
-6en

SKRE uses Water Gun
Crit: 3527
Damage: (4+3+4.5-6)=5.5
-2en

2ND ACTION

T uses Air Slash
Crit: 6393
EffectL 3969
Damage: (8+3+6-6)=11
-9en

N uses Ice Beam
Crit: 5056
Effect: 9919
Damage: (9-2+4.5-4.5)*2.25=15.75
-7en

STU uses Sludge Bomb
Crit: 6921
Effect: 8678
Damage: (9+6-4.5)*1.5=15.75
-7en

SKRE uses THUNDERAGA
Crit:5496
Effect: 7332
Damage: (9*2.25+4.5-6)*1.5=28.125
-31.5en

TL;DR
N -HP -13EN
Stun -56HP -7EN
~~
T -47HP -14EN
Skre -HP -35EN
=======

Poison Point/Rivalry
90/55
2/2/3/2/35
Status: OK!

Static/Limber
2/78
3/3/4/4/27
Status: NORMAL, Drench (1a)
//VS//​

Chlorophyll
6/74
3/3/4/3/44
Status: OK!

Poison Point/Poison Touch
90/57
2/2/3/2/25
Status: cooldown

P2X7 Orders
S0L1D G0LD Orders
I Toon!
 
I'm pretty sure that Stunfisk should be Drenched for one more action because Skrelp moved last and, IIRC, that generally extends such durations. If I'm wrong, I'd like to reorder (it's not that important, though).

Tropius: Leaf Blade (Stunfisk) - Leaf Blade (Stunfisk)
IF your target is under the effects of a successful P/E move when you would act, target your other foe with Fly that action instead.
KO Sub: IF Stunfisk is KO'd when you would act, use Air Slash (Nidoran) that action instead.

Skrelp: Cooldown (Scald [Stunfisk]) - Thunderbolt (Stunfisk)
IF your target is under the effects of a successful P/E move when you would act, target your other foe with Scald that action.
IF your move is Disabled when you would act, use Scald (Same Target) that action instead.
KO Sub: IF Stunfisk is KO'd when you would act, use Scald (Nidoran) that action instead.
 
Nidoran♀:

Sludge Bomb (Tropius) - Ice Beam (Tropius)
If Tropius has fainted when you would act, use Thunderbolt (Skrelp) that action.

Stunfisk:

Dodge - Pain Split (Skrelp)
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Poison Point/Rivalry
90/55
2/2/3/2/35
Status: OK!

Static/Limber
2/78
3/3/4/4/27
Status: NORMAL, Drench (1a)
//VS//​

Chlorophyll
6/74
3/3/4/3/44
Status: OK!

Poison Point/Poison Touch
90/57
2/2/3/2/25
Status: cooldown

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.

(1630 + 9822 + 9419 + 7101 + 6775 + 7180 + 5527 + 5519 + 417 + 9825 + 4512 + 4118 + 7830 + 1276 + 7044 + 866 + 3684 + 2455 + 133 + 5959 = 101092

T > N > Stu > Skre

1ST ACTION

S uses makerefcry
-5en

T uses Leaf Blade
Hit: 1630
Crit: 9822
Damage more than 2
-6en

N uses Sludge Bomb
Crit: 7101
Effect: 6775
Damage: more than 6
-6en

2ND ACTION

N uses Thunderbolt
Crit: 7180
Effect: 5527
Damage: (9-2+4.5-3)*1.5=12.75
-7en

SKRE uses Scald
Crit: 417 (625) CRITICAL HIT!!!
Effect: 9825
Damage: (8+3++4.5-3)=15.5
-5en

TL;DR
N -16HP -13EN
Stun -dedHP -5EN
~~
T -dedHP -6EN
Skre -13HP -5EN
=======

Poison Point/Rivalry
74/42
2/2/3/2/35
Status: OK!

Static/Limber
ded/78
3/3/4/4/27
Status: NORMAL, Drench (1a)
//VS//​

Chlorophyll
ded/74
3/3/4/3/44
Status: OK!

Poison Point/Poison Touch
77/52
2/2/3/2/25
Status: OK!

S0L1D G0LD
P2X7
 
Last edited:
Thunderbolt - Sludge Bomb
If Skrelp is under the effects of a successful p/e move when you would act, Chill on the first instance and push back.
If Skrelp is to use Scald, use Disable (Scald) on the first instance and push back.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Poison Point/Rivalry
74/42
2/2/3/2/35
Status: OK!
//VS//​

Poison Point/Poison Touch
77/52
2/2/3/2/25
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.

2664, 2191, 7626, 5233, 7727, 5458, 226, 5763, 4500, 7541, 7793, 5918, 4150, 3368, 9214, 5150, 4770, 3150, 5397, 8245

T > N > Stu > Skre

1ST ACTION

N uses Thunderbolt
Crit: 2664
Effect: 2191
Damage: (9-2+4.5-3)*1.5=12.75
-11en

S uses Water Gun
Crit: 7626
Damage: (4+3+4.5-3)=8.5
-3en

2ND ACTION

N uses Sludge Bomb
Crit: 5233
Effect: 7727
Damage: (9-2+3+4.5-3)/1.5=7.666
-6en

S uses Thunderbolt
Crit: 5458
Effect 226 (1000) yes
Damage: (9+4.5-3)*1.5=15.75
-7en

TL;DR
N -24HP -13EN
~~
Skre -20HP -5EN
=======

Poison Point/Rivalry
50/29
2/2/3/2/35
Status: Drench 2a i think, weird water gun mechanic, PAR (10%)
//VS//​

Poison Point/Poison Touch
57/42
2/2/3/2/25
Status: OK!

P2X7
S0L1D G0LD
I kept a promise and will sleep
 
Last edited:
I think Skrelp should have 42 energy remaining.

Scald - Thunderbolt
IF Nidoran is under the effects of a successful P/E move when you would act, Chill that action instead, but not consecutively.
IF Nidoran targets you with a damaging Electric-type combo, AND you have fewer than 31 HP remaining, use Protect that action instead.
 
Lol, this is the most tedious phase of a training match that I've played in a long time :p. Also, Skrelp resists Poison, so Sludge Bomb should deal less damage.

Disable (Thunderbolt) - Thunderbolt
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Poison Point/Rivalry
50/29
2/2/3/2/35
Status: Drench 2a i think, weird water gun mechanic, PAR (10%)
//VS//​

Poison Point/Poison Touch
57/42
2/2/3/2/25
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.

2157, 2764, 723, 5120, 7236, 6747, 8595, 9128, 8672, 5784, 7319, 607, 1860, 1564, 549

T > N > Stu > Skre

1ST ACTION

N uses Disable
Para: 2157
-7en

S uses Scald
Crit: 2764
Effect: 723 (3000) YES
Damage: (8+3+4.5-3)=12.5
-5en

N -2HP

2ND ACTION

N uses Thunderbolt
Para: 5120
Crit: 7236
Effect: 6747
Damage: (9-2+4.5-3)*1.5=12.75
-7en

S uses Struggle
Crit: 8595
Damage: (5+3-3)=5
Recoil: 2
-5en

N -2HP

TL;DR
N -22HP -14EN
~~
Skre -15HP -10EN
=======
This will end....eventually​

Poison Point/Rivalry
28/15
2/2/3/2/35
Status: PAR (5%)
//VS//​

Poison Point/Poison Touch
38/32
2/2/3/2/25
Status: Disable (thunderbolt) 4a

S0L1D G0LD
P2X7
Toon
 
Tbh, it should end this round.

Sludge Bomb - Thunderbolt
If successful p/e move, Chill that action.
If damaging Water-type combination, use Bite on the first instance.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top