UU Decidueye

Hogg

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[OVERVIEW]
* Decidueye's niche lies in its access to Swords Dance and the best physical Ghost-type move in the game.
* Decent Special bulk ensures that Decidueye has setup opportunities against most teams.
* Access to the unique Z-Move Sinister Arrow Raid lets Decidueye punch through bulkier teams.
* Mediocre physical bulk and weaknesses to common attacking types combined with below average Speed mean it struggles against offensive teams.
* Scald's burn chance prevents it from setting up on many of the bulky Water-types it should otherwise beat.
* Weakness to common priority in Sucker Punch and difficulty in getting past common Pokemon such as Bisharp and Hydreigon hold it back.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Spirit Shackle
move 3: Leaf Blade
move 4: Sucker Punch / Roost
item: Decidium Z
ability: Overgrow
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
* Swords Dance boosts Decidueye's Attack by two stages, giving it a much-needed offensive boost.
* Spirit Shackle is the best physical Ghost-type move in the game, sporting a decent Base Power and an excellent secondary effect. It is also is required to give Decidueye access to Sinister Arrow Raid.
* Leaf Blade is another strong STAB move that lets Decidueye beat many physical walls such as Suicune, Hippowdon, and Alomomola.
* Sucker Punch helps mitigate Decidueye's below-average Speed.
* Roost can help Decidueye get additional boosts against bulkier teams.

Set Details
========

* Maximum Attack and Speed investment lets Decidueye hit as hard and fast as possible.
* A Jolly nature allows Decidueye to outspeed most walls and Speed tie at worst with opposing base 70 Speed Pokemon such as Volcanion.
* Overgrow is Decidueye's only possible ability, and it gives a significant boost to Leaf Blade when Decidueye is weakened.
* Decidium Z is required for Decidueye to have access to Sinister Arrow Raid, a powerful Ghost-type nuke.

Usage Tips
========

* Decidueye is great at breaking down bulkier teams, thanks to the setup opportunities provided by Spirit Shackle and the raw power of Sinister Arrow Raid.
* Reserve Sinister Arrow Raid for when you need to break through a particularly strong wall, such as defensive Gliscor or Scizor.
* Do not try to sweep if the opponent still has a Bisharp, as its Sucker Punch is a huge threat.
* Watch out for Unaware Clefable, which is a common presence on stall teams and can try to play around Sinister Arrow Raid with Protect.

Team Options
========

* Fast cleaners such as Mega Sharpedo and Zygarde-10% appreciate Decidueye's ability to break down walls and bulkier teams, and they can clean up in the late-game.
* As Bisharp is the number one check to Decidueye, reliable answers such as Keldeo, Lucario, and Cobalion are a must.
* Checks to Dark-types such as Clefable, Keldeo, and Primarina are excellent choices. Clefable reliably switches in to Hydreigon and can provide Stealth Rock support and wear down opposing walls with Knock Off, while Primarina threatens most of the physical walls that might attempt to stop Decidueye.
* Poison-type Pokemon such as Nidoking and Tentacruel can absorb Toxic Spikes, which are often found on the balance and stall teams that Decidueye is meant to break down, while also pressuring Unaware Clefable.


[STRATEGY COMMENTS]
Other Options
=============

* A Life Orb set is an option over Decidium Z if you already have another Z-Move user on your team, but without Sinister Arrow Raid, Decidueye struggles to break through many walls.
* Defog is a possibility, but Decidueye's below average physical bulk makes it a poor Defog user that is heavily outclassed by Pokemon such as Scizor.
* Substitute can help Decidueye set up against stall teams that rely on status to beat it, but as Decidueye generally does well in these matchups regardless, it is often unnecessary.
* A specially defensive set may seem appealing, as Decidueye has above-average special bulk, but it faces heavy competition in this role from Pokemon such as Celebi and Amoongus.

Checks and Counters
===================

**Bisharp**: Bisharp resists both of Decidueye's STAB moves and OHKOes it with Knock Off or Sucker Punch.

**Dark-type Pokemon**: Faster Dark-type Pokemon such as Hydreigon, Krookodile, and Mega Sharpedo resist Decidueye's Sucker Punch and can easily KO it with their STAB attacks.

**Strong Physical Attackers**: As Decidueye's physical bulk leaves much to be desired, it struggles against strong physical attackers such as Mega Aerodactyl and Choice Band Scizor.
 
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[OVERVIEW]
*Access to Swords Dance and the best physical Ghost move in the game.
*Decent Special bulk.
*Access to the unique Z-Move Sinister Arrow Raid lets Decidueye punch through bulkier teams.
*Mediocre physical bulk and weakness to common attacking types.
*Weakness to common priority in Sucker Punch and difficulty in getting past common Pokemon such as Bisharp and Hydreigon hold it back.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Spirit Shackle
move 3: Leaf Blade
move 4: Sucker Punch / Roost
item: Decidium Z
ability: Overgrow
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
*Spirit Shackle is the best physical Ghost-move in the game, sporting a decent base power and excellent secondary effect. It is also is required to give Decidueye access to Sinister Arrow Raid.
*Leaf Blade is another strong STAB move that lets Decidueye beat many physical walls such as Suicune, Hippowdon, and Alomomola.
*Sucker Punch helps mitigate Decidueye's below-average Speed.
*Roost can help get additional boosts against bulkier teams.

Set Details
========

*Maximum Attack and Speed lets Decidueye hit as hard and fast as possible.
*A Jolly nature allows you to outspeed most walls and Speed tie at worst with opposing base 70 Pokemon such as Volcanion.
*Overgrow is Decidueye's only possible ability, and it gives a significant boost to Leaf Blade when Decidueye is weakened.
*Decidium Z is required for Decidueye to have access to Sinister Arrow Raid, a powerful Ghost-type nuke.

[SET]
Name: Stall Torment Shadow tag
move 1: Toxic
move 2: Spirit Shackle
move 3: Roost
move 4: Haze/Defog/Taunt
item: Leftover
ability: Overgrow
Nature: Careful
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========
*Toxic is necessary move that makes foes died slowly
*Spirit shackle is Unique strong STAB move that do function like shadow tag,Make foe can't escape
*Roost can help get additional boosts against bulkier teams.
*Haze can use for return status to normal from sweeper setup such as keldeo calm mind
*Defog use for remove entry hazard
*Taunt can use for anti non-damaging move such as toxic,recover
Set Details
========

*Impish nature for tank at defense.Especially for knock off move

Usage Tips
========

*Decidueye is great at breaking down bulkier teams, thanks to the setup opportunities provided by Spirit Shackle and the raw power of Sinister Arrow Raid.
*Reserve Sinister Arrow Raid for when you need to break through a particularly strong wall, such as defensive Gliscor or Scizor.
*Do not try to sweep if the opponent still has a Bisharp, as its Sucker Punch is a huge threat.

Team Options
========

*Fast cleaners such as Mega Sharpedo and Zygarde-10% appreciate Decidueye's ability to break down walls and bulkier teams, and can clean up in the late-game.
*As Bisharp is the number one check to Decidueye, reliable answers such as Keldeo and Lucario are a must.
*Checks to Dark-types such as Clefable, Keldeo and Primarina are excellent choices. Clefable reliably switches in to Hydreigon and can provide Stealth Rock support and wear down opposing walls with Knock Off, while Primarina threatens most of the physical walls that might attempt to stop Decidueye.


[STRATEGY COMMENTS]
Other Options
=============

*Defog is a possibility, but Decidueye's below average physical bulk makes it a poor Defog user that is heavily outclassed by Pokemon such as Scizor.
*Substitute can help Decidueye set up against stall teams that rely on status to beat it, but as Decidueye generally does well in these matchups regardless, it is generally unnecessary.
*A Life Orb set is an option over Decidium Z if you already have another Z move user on your team, but without Sinister Arrow Raid, Decidueye struggles to break through many walls.

Checks and Counters
===================

**Bisharp**: Bisharp resists both of Decidueye's STAB moves and OHKOs with Knock Off or Sucker Punch.

**Dark-type Pokemon**: Faster Dark-type Pokemon such as Hydreigon, Krookodile and Mega Sharpedo resist Decidueye's Sucker Punch and can easily KO it with their STAB attacks.

**Strong Physical Attackers**: As Decidueye's physical bulk leaves much to be desired, it struggles against strong Physical attackers such as Mega Aerodactyl and Choice Band Scizor.
 
[SET]
Name: Stall Torment Shadow tag
move 1: Toxic
move 2: Spirit Shackle
move 3: Roost
move 4: Haze/Defog/Taunt
item: Leftover
ability: Overgrow
Nature: Careful
evs: 252 Atk / 4 SpD / 252 Spe
Just gonna say it, this isn't a good set. It fails to threaten most if not all Steel-types. Bisharp especially dunks on this thing, as it's immune to toxic, resistant to spirit shackle, and will most likely OHKO with knock off. Decidueye doesn't have the physical bulk to perform such a set, especially one that is inconsistent at best. With no way to boost its power, it also struggles to do anything offensively. If you want a specially bulky defogger, please use Mantine instead. In the combination of its typing and bulk, Decidueye is a poor choice for a "Stall Torment Shadow Tag"...thing.
 

Amaroq

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Looks good overall, so I just have a few suggestions.

Mention that its mediocre Speed holds it back against offensive teams and that it's a Grass-type that doesn't like coming in on Scald and is therefore a shaky answer to bulky Water-types. Defensive sets can remain in Other Options, as they remain outclassed by other Pokemon in the tier. QC 1/3.
 

Pearl

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Make SD + Life Orb the first mention in OO, since it's the closest thing this Pokemon has to a viable set aside from Sinister Arrow Raid. I'd also like to see a mention of how Unaware Clefable's introdution to the tier makes Decidueye's job of dismantling slower teams slightly trickier, since it negates Swords Dance boosts with its ability and can avoid the Z Move nuke by protecting on it.

Another thing I'd like to see would be a mention to Poison-type Pokemon in Team Options. Besides covering the aforementioned Clefable just fine, they also absorb Toxic Spikes, which are a common sight on the kind of squads Decidueye supposedly matches up well against, and really put it on a timer otherwise. Aside from these very small details, the analysis is pretty much perfect, so here's a 2/3!
 
id add cobalion to the bisharp answer part of team options, pretty much counters tf out of it unless low kick or something.

looks good. qc 3/3
 
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id add cobalion to the bisharp answer part of team options, pretty much counters tf out of it unless low kick or something.

looks good. qc 3/3
Nah, I'm not sure about this. Iirc hogg said that he wanted to use other examples because Cobalion is really meh without Fightinium Z.
 
Nah, I'm not sure about this. Iirc hogg said that he wanted to use other examples because Cobalion is really meh without Fightinium Z.
we actually talked about it on discord a few min after i posted that, he mentioned that and also said that he was messing with a rocky helmet set and thought it was ayte. personally i think cobalion can function without the zstone (rh / shuca / lefties) but its not a necessary addition so i dont have a problem if he decides not to add it.
 

P Squared

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is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus

GP 1/1
how to implement a GP check


[OVERVIEW]
* Decidueye's niche lies in its access to Swords Dance and the best physical Ghost-type move in the game.
* Decent Special bulk ensures that Decidueye has setup opportunities against most teams.
* Access to the unique Z-Move Sinister Arrow Raid lets Decidueye punch through bulkier teams.
* Mediocre physical bulk and weaknesses to common attacking types combined with below average Speed means mean it struggles against offensive teams.
* Scald's burn chance prevents it from setting up on many of the bulky Water-types it should otherwise beat.
* Weakness to common priority in Sucker Punch and difficulty in getting past common Pokemon such as Bisharp and Hydreigon hold it back.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Spirit Shackle
move 3: Leaf Blade
move 4: Sucker Punch / Roost
item: Decidium Z
ability: Overgrow
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
* Swords Dance boosts Decidueye's Attack by two stages, giving it a much-needed offensive boost.
* Spirit Shackle is the best physical Ghost-type move in the game, sporting a decent Base Power and an excellent secondary effect. It is also is required to give Decidueye access to Sinister Arrow Raid.
* Leaf Blade is another strong STAB move that lets Decidueye beat many physical walls such as Suicune, Hippowdon, and Alomomola.
* Sucker Punch helps mitigate Decidueye's below-average Speed.
* Roost can help Decidueye get additional boosts against bulkier teams.

Set Details
========

* Maximum Attack and Speed investment lets Decidueye hit as hard and fast as possible.
* A Jolly nature allows you Decidueye to outspeed most walls and Speed tie at worst with opposing base 70 Speed Pokemon such as Volcanion.
* Overgrow is Decidueye's only possible ability, and it gives a significant boost to Leaf Blade when Decidueye is weakened.
* Decidium Z is required for Decidueye to have access to Sinister Arrow Raid, a powerful Ghost-type nuke.

Usage Tips
========

* Decidueye is great at breaking down bulkier teams, thanks to the setup opportunities provided by Spirit Shackle and the raw power of Sinister Arrow Raid.
* Reserve Sinister Arrow Raid for when you need to break through a particularly strong wall, such as defensive Gliscor or Scizor.
* Do not try to sweep if the opponent still has a Bisharp, as its Sucker Punch is a huge threat.
* Watch out for Unaware Clefable, which is a common presence on stall teams and can try to play around Sinister Arrow Raid with Protect.

Team Options
========

* Fast cleaners such as Mega Sharpedo and Zygarde-10% appreciate Decidueye's ability to break down walls and bulkier teams, and they can clean up in the late-game.
* As Bisharp is the number one check to Decidueye, reliable answers such as Keldeo, Lucario, and Cobalion are a must.
* Checks to Dark-types such as Clefable, Keldeo, and Primarina are excellent choices. Clefable reliably switches in to Hydreigon and can provide Stealth Rock support and wear down opposing walls with Knock Off, while Primarina threatens most of the physical walls that might attempt to stop Decidueye.
* Poison-type Pokemon such as Nidoking and Tentacruel can absorb Toxic Spikes, which are often found on the balance and stall teams that Decidueye is meant to break down, while also pressuring Unaware Clefable.


[STRATEGY COMMENTS]
Other Options
=============

* A Life Orb set is an option over Decidium Z if you already have another Z-Move user on your team, but without Sinister Arrow Raid, Decidueye struggles to break through many walls.
* Defog is a possibility, but Decidueye's below average physical bulk makes it a poor Defog user that is heavily outclassed by Pokemon such as Scizor.
* Substitute can help Decidueye set up against stall teams that rely on status to beat it, but as Decidueye generally does well in these matchups regardless, it is generally (you said generally earlier in this sentence already) unnecessary.
* A specially defensive set may seem appealing, as Decidueye has above-average special bulk, but it faces heavy competition in this role from Pokemon such as Celebi and Amoongus.

Checks and Counters
===================

**Bisharp**: Bisharp resists both of Decidueye's STAB moves and OHKOes it with Knock Off or Sucker Punch.

**Dark-type Pokemon**: Faster Dark-type Pokemon such as Hydreigon, Krookodile, and Mega Sharpedo resist Decidueye's Sucker Punch and can easily KO it with their STAB attacks.

**Strong Physical Attackers**: As Decidueye's physical bulk leaves much to be desired, it struggles against strong physical attackers such as Mega Aerodactyl and Choice Band Scizor.
 

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