[COMPLETED] Dedenne

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[Pros]

<ul>
<li>Base 101 Speed is pretty good.</li>
<li>C Dedenne can get off a decently fast support move in a pinch and then die for a teammate to come in and immediately benefit off of the free switch.</li>
</ul>

[Cons]

<ul>
<li>T It has terrible bulk combined with a mediocre Special Attack.</li>
<li>A It has a special movepool consisting of nearly every Electric-type attack with only Grass Knot and Hidden Power for coverage.</li>
<li>D It doesn't even get a special Fairy STAB.</li>
<li>C Dedenne can't sweep, can't take hits, and can't really support its team, meaning that it can't really do much of anything.</li>
</ul>

[Set Recommendations]

<p>name: Weather Supporter<br />
move 1: Rain Dance / Sunny Day<br />
move 2: U-turn<br />
move 3: Nuzzle / Toxic<br />
move 4: Thunderbolt<br />
ability: Pickup<br />
item: Damp Rock / Heat Rock<br />
evs: 4 HP / 252 SpA / 252 Spe<br />
nature: Timid</p>

<p>All things considered, Dedenne is probably the worst Pokemon from the new generation, but it can at least attempt to support its team with access to weather moves and a solid Speed stat. The premise of the set is quite simply to use either Rain Dance or Sunny Day to create opportunities for teammates to set up or just start attacking the opposing team. After using either Rain Dance or Sunny Day, U-turn can be used to pivot out and bring in said teammate and should always be used over Volt Switch despite its lower damage output in order to keep opposing Ground-types from switching in for free. Nuzzle can be used to paralyze the occasional faster foe without fear of being Taunted, while Toxic can be used instead to put pressure on defensive Pokemon that don't mind being paralyzed. Finally, Thunderbolt will rarely be used, but it keeps Dedenne from being complete Taunt bait and can be used to finish off a weakened opponent. Thunder can be given consideration as well should you be running Rain Dance.</p>

<p>Good teammates to for Dedenne are pretty much anything that appreciates weather being set for it. Kingdra, Ludicolo, and even Toxicroak can take advantage of rain being set to either start attacking the opponent immediately or set up for a sweep. Meanwhile, Venusaur and Mega Houndoom are some of your best bets to utilize the sun that Dedenne can set. An alternate EV spread of 252 HP / 252 Spe can be used instead, but you're actually usually at a bigger advantage if Dedenne is knocked out immediately after setting up weather for your team, as it allows for an immediate free switch. Still, 31 IVs should be used in all of Dedenne's defensive stats to keep it from being OHKOed by powerful priority, such as CB Choice Band Dragonite's Extreme Speed.</p>

[Checks and Counters]

<p>To put it bluntly, just about anything with decent or better offenses can knock out Dedenne, but the best way to check it is to take advantage of the turns when it is supporting its team. Ground-types are your best bet for this, as the best thing Dedenne can do to them is Toxic. Excadrill doesn't even mind that, and it can use Rapid Spin or set up Stealth Rock or a Swords Dance against Dedenne. Zygarde and Diggersby can also set up against Dedenne using Dragon Dance or Coil in the case of the former and Bulk Up and or Swords Dance in the case of the latter. If you're trying to prevent Dedenne from ever setting up to begin with, pretty much anything that outspeeds it can do so. Still, effective use of Dedenne will likely prevent this from happening, as its user can choose to set up only when the time is right. Ultimately, because Dedenne doesn't pose much of a threat on its own, a more effective way of defeating it is by watching out for what it is Dedenne is actually supporting and trying to check and counter that.</p>


gp 1/1
 
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Don't forget that Electric-type Pokémon are immune to paralysis, so Magnezone shuts down all viable offensive capabilities of Dedenne completely, leaving it to either set something up on its last turn alive or be forced to switch out.
 
Hey, so I know Dedenne is bad either way but I think it would be better to only run Rain Dance in slot one and replace Thunderbolt with Thunder or something. It allows it to at least use a bit more of a powerful move. That is, unless Dedenne will ever not be setting up Rain Dance turn 1.

Also, Dragonite cannot learn Extreme Speed yet unless Pokebank came out (idr if it did)
 

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