Break This Team - (Hiatus)

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Only meloetta gives the team trouble everyone else is trying too hard so I pick the melo + garb core
Thats why the team has 1 not even reliable grass resist and 0 hazard control.............................. Anyway if i have to vote honestly id vote melo+garb
 
And the winner is ... Skelos, congrats! You've entered the hall of fame.

Now for this week, Jarii has given me a pretty cool webs team with LO Toxicroak and the very fun Double Dance Rhydon. Will you be able to break it?


Shuckle @ Mental Herb
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Sticky Web
- Infestation
- Encore

Meloetta @ Colbur Berry
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Shadow Ball
- Hyper Voice
- Focus Blast

Mismagius @ Rockium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Power Gem
- Dazzling Gleam

Rhydon @ Eviolite
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Polish
- Earthquake
- Megahorn
- Rock Blast

Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Gunk Shot
- Drain Punch
- Sucker Punch

Sceptile @ Choice Specs
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Giga Drain
- Hidden Power [Ice]
- Focus Blast


Submission phase end in 5 days, so August 6th. Good luck!​
 

poh

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Xatu @ Colbur Berry
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Psyshock
- Roost
- Grass Knot
- U-turn

Sneasel @ Choice Band
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Pursuit
- Ice Shard


Xatu annoys this team by bouncing back the webs and dealing with Rhydon and Toxicroak with Grass Knot and Psyshock respectively. The team doest really have a good Sneasel switchin and Sneasel takes care of Sceptile, Mismagius and Meloetta.
 
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PrinceLucian

Banned deucer.

Virizion @ Psychium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Leaf Blade
- Zen Headbutt

+2 252 Atk Virizion Close Combat vs. 0 HP / 4 Def Meloetta: 376-444 (110.2 - 130.2%) -- guaranteed OHKO
+2 252 Atk Virizion Leaf Blade vs. 0 HP / 8 Def Mismagius: 340-402 (130.2 - 154%) -- guaranteed OHKO
+2 252 Atk Virizion Leaf Blade vs. 0 HP / 0 Def Eviolite Rhydon: 520-616 (148.1 - 175.4%) -- guaranteed OHKO
+2 252 Atk Virizion Zen Headbutt vs. 0 HP / 4 Def Toxicroak: 768-904 (250.1 - 294.4%) -- guaranteed OHKO
+2 252 Atk Virizion Close Combat vs. 0 HP / 4 Def Sceptile: 430-507 (153 - 180.4%) -- guaranteed OHKO

252 SpA Choice Specs Sceptile Hidden Power Ice vs. 0 HP / 4 SpD Virizion: 136-162 (42.1 - 50.1%) -- 0.4% chance to 2HKO

not much to say, it can setup on good half the team, including shuckle who will need to outplay it since z moves cant get encored, and sacrifice a hazard

adding
, since necesary, only reason is bcz it soft checks sceptile and mismagius and defogs, but otherwise i dont think it contributes to breaking this team :/
Skuntank @ Shuca Berry
Ability: Aftermath
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Acid Spray
- Dark Pulse
- Fire Blast
- Defog

cheering for PoH
 
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Metal Sonic

Resurgence
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Slowbro @ Psychium Z
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Magic Coat
- Trick Room
- Surf
- Psyshock

Machamp @ Flame Orb
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Facade
- Knock Off
- Earthquake


This team seems weak to trick room bombardment. Also, weak to anything with sufficient Grass/Water + Psychic/Flying coverage. But I'm trying again, this time being more creative, in the hopes of getting any votes lol.

Slowbro can use Magic Coat to counter-troll Shuckle. Surf hurts most of the team, and what resists it will not enjoy Shattered Psyche (Sceptile) or even a plain old Psyshock (Toxicroak).

I was going use CM Slowbro initially, but then realised it would be vulnerable to Shuckle's Encore. So, Machamp is a good teammate to make use of the TR (it's slower than Rhydon) and can OHKO every member of the team with the right move.

With Slowbro's Regenerator, it would not be difficult to switch into it and set up Trick Room again if somehow the game isn't won by the first TR (hypothetically).
 
Congrats, PursuitOfHappiny ! You're this week's winner, and you have been added to the Hall of Fame.

Now onto week 4, this team was provided by Martin :
it's not great, but I think it should be solid for the purposes of the project.

Scyther @ Eviolite
Ability: Technician
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Swords Dance
- U-turn
- Aerial Ace
- Roost

Probopass @ Air Balloon
Ability: Magnet Pull
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
IVs: 0 Atk
- Magnet Rise
- Earth Power
- Volt Switch
- Stealth Rock

Sneasel @ Choice Band
Ability: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Pursuit
- Ice Shard

Hitmonlee @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Rapid Spin
- High Jump Kick
- Close Combat

Samurott @ Life Orb
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Grass Knot
- Taunt

Rotom-Mow @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Leaf Storm
- Thunderbolt
- Trick

Submission phase will end in 5 days, so August 13th. Good luck everyone!
 

etern

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Delphox @ Choice Scarf
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Psychic
- Grass Knot
- Flamethrower

Lanturn @ Assault Vest
Ability: Volt Absorb
EVs: 252 SpA / 136 SpD / 120 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Volt Switch
- Ice Beam
- Hidden Power [Grass]


With Samurott as the teams sole Fire-type resist, Scarf Delphox can clean up very effectively while also outspeeding Scarf Hitmonlee, Lanturn can pivot into Samurott, and either KO it with Volt Switch, or gain momentum and bring Delphox back in. Lanturn also weakens Probopass, giving Delphox an easier time in breaking it down.
 

PrinceLucian

Banned deucer.
+

Virizion @ Rockium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Leaf Blade
- Stone Edge

Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Toxic Spikes
- Spikes
- Gunk Shot
- Haze

Horribly weak to virizion as it can setup on rotom,ohko scyther and probopass and deal with samurott, while it can only be checked by sneasel. And Hitmonlee is hard checked by garbodor, which provides spikes
 
+


This team's only fire resist is samurott which after a spike gets nuked by dragon pulse. I'm white herb on the turtonator so scarf hitmonlee doesn't revenge me. Qwilfish can get off chip vs probo with 1 scald and after a spike probo's guaranteed to die vs +2 fire blast which turt can spam incredibly freely vs him. Turt can also safely setup on scyther and rotom which as they are his volt-turn core might be in quite a bit. Qwifish's intimidate also helps turt set up shell smash more freely.

Sets:
Turtonator @ White Herb
Ability: Shell Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shell Smash
- Fire Blast
- Draco Meteor
- Dragon Pulse

Qwilfish @ Black Sludge
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Spikes
- Taunt
- Scald
- Toxic Spikes


 

quziel

I am the Scientist now
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Vikavolt @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Agility
- Bug Buzz
- Thunderbolt
- Energy Ball

Persian-Alola @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Parting Shot
- Foul Play
- Taunt
- Toxic


Real thing here is agility vikavolt, as if it sets up anywhere, the team basically gets 6-0'd, especially with electrium-z to reduce knock off damage. Persian-A is here because a core has to be 2 mons, and cause it lures in, and weakens hitmonlee. Failing that, it lures in Probopass, which literally can't damage Vikavolt.
 
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