Introduction:
It's my first team in pokemon showdown. Role of most of pokemons in my team is: poison the enemy and switch if it have advantage against you. In my team I have two toxic users, one u-turn users and two pokemons with both of these attacks. Only one pokemon doesn't know any of these is main damage dealer.
Pokemons:
Little D (Flygon) @ Dragonium Z
Ability: Levitate
EVs: 58 Def / 200 SpA / 50 SpD / 200 Spe
- Draco Meteor
- Dragon Pulse
- Earthquake
- U-turn
Main role of Flygon is to deal damage. I invested into hiss speed to give him advantage against other dragons. Also I gave him some points into special attack to make his Draco Meteor combined with Dragonium Z more deadly. Earthquake with STAB effect gives him good advantage against fire, rock and steel types.
When it comes to face opponent with type advantage it just uses U-Turn.
Mr. Cut Paper (Scizor) (M) @ Metal Coat
Ability: Swarm
EVs: 200 Atk / 100 Def / 100 SpD / 108 Spe
- X-Scissor
- U-turn
- Bullet Punch
- Toxic
His role in my team is to deal damage to fairy types by using steel type moves and dealing damage to dark and psychic types using bug type moves. Toxic is used to annoy opponent. When it's getting hot cause it's fighting against fire type it's retreating using U-Turn. I invested most of stats into attack to make himmore deadly, rest of points was spent on both defences to make him more durable and speed.
Smile'y (Gengar) @ Ghostium Z
Ability: Cursed Body
EVs: 8 Def / 200 SpA / 100 SpD / 200 Spe
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Dazzling Gleam
- Toxic
Gengar is my weapon against dragon, grass, ghost, fairy and psychic types. I gave him most of points into speed and special attack to allow him fast beat his opponents. Shadow ball combined with Gostium Z gives him OHKO when battling psychic and ghost types. Role of his toxic is the same as in the movesets of other team members.
Geeko (Sceptile-Mega) @ Sceptilite
Ability: Lightning Rod
EVs: 200 Atk / 50 Def / 58 SpD / 200 Spe
Serious Nature
- Thunder Punch
- Leaf Blade
- Swords Dance
- Dragon Claw
It is my main damage dealer. His thunder punch is ready to beat steel-flying pokemons like Skarmory that are immunue to ground moves.
Sword dance makes it more powerfull, with megastone it gets nice stats boost. I give it dragon claw to beat other dragon types. I invested stats in speed and attack to make it quick and deadly it doesn't need a iprovment of defence.
Shady (Umbreon) (F) @ Black Glasses
Ability: Synchronize
Shiny: Yes
EVs: 8 HP / 50 Atk / 200 Def / 50 SpA / 200 SpD
IVs: 0 Atk
- Dark Pulse
- Toxic
- Wish
- Refresh
Its role is to poison enemy and and wait until poison doesn't hurt enemy enought. If enemy will switch pokemon it will poison also the switched pokemon. If it will be necesarry it also help enemy pokemon to faint with its dark pulse. Refresh and wish helps it stand long enough to make poison hurt badly opponents. Most of stats was invested ino both defences to iprove its durablity. In most of sittuations I'm choosing it as a first pokemon.
Winnie (Crobat)
Ability: Inner Focus
EVs: 38 HP / 200 Atk / 100 Def / 100 SpD / 70 Spe
- Sludge Bomb
- Toxic
- U-turn
- Acrobatics
Last pokemon in my turn. I'm sending it in battle to evade ground type attacks. It's also my only pokemon effective against bug and fighting pokemons. It doesn't helding item to improve power of its acrobatics. Toxic helps a lot in taking down opponents and sludge bomb is good against fairies. I improved its attack like in other cases to make it deadlier, improved its durablity by increasing both defences. I also invested some points into its speed to make it even faster.
EDIT: Make comments and suggestions how to improve my team below
It's my first team in pokemon showdown. Role of most of pokemons in my team is: poison the enemy and switch if it have advantage against you. In my team I have two toxic users, one u-turn users and two pokemons with both of these attacks. Only one pokemon doesn't know any of these is main damage dealer.
Pokemons:
Little D (Flygon) @ Dragonium Z
Ability: Levitate
EVs: 58 Def / 200 SpA / 50 SpD / 200 Spe
- Draco Meteor
- Dragon Pulse
- Earthquake
- U-turn
Main role of Flygon is to deal damage. I invested into hiss speed to give him advantage against other dragons. Also I gave him some points into special attack to make his Draco Meteor combined with Dragonium Z more deadly. Earthquake with STAB effect gives him good advantage against fire, rock and steel types.
When it comes to face opponent with type advantage it just uses U-Turn.
Mr. Cut Paper (Scizor) (M) @ Metal Coat
Ability: Swarm
EVs: 200 Atk / 100 Def / 100 SpD / 108 Spe
- X-Scissor
- U-turn
- Bullet Punch
- Toxic
His role in my team is to deal damage to fairy types by using steel type moves and dealing damage to dark and psychic types using bug type moves. Toxic is used to annoy opponent. When it's getting hot cause it's fighting against fire type it's retreating using U-Turn. I invested most of stats into attack to make himmore deadly, rest of points was spent on both defences to make him more durable and speed.
Smile'y (Gengar) @ Ghostium Z
Ability: Cursed Body
EVs: 8 Def / 200 SpA / 100 SpD / 200 Spe
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Dazzling Gleam
- Toxic
Gengar is my weapon against dragon, grass, ghost, fairy and psychic types. I gave him most of points into speed and special attack to allow him fast beat his opponents. Shadow ball combined with Gostium Z gives him OHKO when battling psychic and ghost types. Role of his toxic is the same as in the movesets of other team members.
Geeko (Sceptile-Mega) @ Sceptilite
Ability: Lightning Rod
EVs: 200 Atk / 50 Def / 58 SpD / 200 Spe
Serious Nature
- Thunder Punch
- Leaf Blade
- Swords Dance
- Dragon Claw
It is my main damage dealer. His thunder punch is ready to beat steel-flying pokemons like Skarmory that are immunue to ground moves.
Sword dance makes it more powerfull, with megastone it gets nice stats boost. I give it dragon claw to beat other dragon types. I invested stats in speed and attack to make it quick and deadly it doesn't need a iprovment of defence.
Shady (Umbreon) (F) @ Black Glasses
Ability: Synchronize
Shiny: Yes
EVs: 8 HP / 50 Atk / 200 Def / 50 SpA / 200 SpD
IVs: 0 Atk
- Dark Pulse
- Toxic
- Wish
- Refresh
Its role is to poison enemy and and wait until poison doesn't hurt enemy enought. If enemy will switch pokemon it will poison also the switched pokemon. If it will be necesarry it also help enemy pokemon to faint with its dark pulse. Refresh and wish helps it stand long enough to make poison hurt badly opponents. Most of stats was invested ino both defences to iprove its durablity. In most of sittuations I'm choosing it as a first pokemon.
Winnie (Crobat)
Ability: Inner Focus
EVs: 38 HP / 200 Atk / 100 Def / 100 SpD / 70 Spe
- Sludge Bomb
- Toxic
- U-turn
- Acrobatics
Last pokemon in my turn. I'm sending it in battle to evade ground type attacks. It's also my only pokemon effective against bug and fighting pokemons. It doesn't helding item to improve power of its acrobatics. Toxic helps a lot in taking down opponents and sludge bomb is good against fairies. I improved its attack like in other cases to make it deadlier, improved its durablity by increasing both defences. I also invested some points into its speed to make it even faster.
EDIT: Make comments and suggestions how to improve my team below