OU Absol (Swords Dance)

Adamant Zoroark

catchy catchphrase
is a Contributor Alumnus
Thanks aim

I have to go finish up some homework, so I can't write this up just yet. If I have enough time, I'll write this up tonight; if not, it should be done tomorrow.
 
  • Like
Reactions: aim

AM

is a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnusis a Past WCoP Champion
LCPL Champion
Make some mentions of specially offensive set up sweepers under team options such as CM Latios, Serperior, CM Clefable, and Volcarona as examples that help with breaking down various balanced and defensive cores on both sides of the defensive spectrum. Place Gengar under the section of checking Fairy types. After this you're good for QC 3/3
 

Weebl

Hey!
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
add/(un)Capitalize
remove
(comments)
Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Sucker Punch
move 3: Knock Off / Baton Pass
move 4: Play Rough / Baton Pass
ability: Justified
item: Absolite
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========
By running Swords Dance, Mega Absol can boost it's its already-respectable 150 base 150 Attack, which allows it to sweep teams. Knock Off and Sucker Punch function as Mega Absol's preferred STAB attacks; the former dealing deals heavy damage and removes the target's item, whereas Sucker Punch allows Mega Absol ridding opponents of their item, and the latter functioning as priority to get around faster Pokemon by using priority. For coverage, Play Rough is preferred, (AC) as it gives Mega Absol near-unresisted coverage, Klefki being the only relevant Pokemon that to resists both Dark and Fairy. However, Baton Pass is also an option as it allows Absol to pass its boosts to a teammate that can handle Pokemon such as like Sylveon and Clefable.

Iron Tail would allow Mega Absol to get past Mega Diancie and 2HKO physically defensive Clefable, but has no uses outside of that. Superpower beats Heatran and Tyranitar without boosts, but the Attack drop damages Mega Absol's your sweeping potential, possibly causing it to miss out on KOs it would get at +2 but not missing out on KOs that you got at +2 that you don't get at +1.

Set Details
========
The main draws to this set are priority Sucker Punch and avoiding Thundurus's Prankster Thunder Wave, which gives it a niche over Mega Houndoom, another Pokemon that who also beats things like Mega Sableye. The EV spread is very straightforward; simply just use max Attack and Speed, (AC) because nothing else helps is helping Mega Absol much. Due to its ability to boost Attack with Swords Dance, this Absol functions well against defensive teams as the Attack boost makes it harder to wall. (Some less-fluffy version of this sentence belongs in UT.) A The preferred nature is Jolly nature as this allows Absol to outrun Thundurus and Adamant Talonflame; an Adamant nature gives Mega Absol a higher damage output, which gives you a better chance to 2HKO Mega Sableye without boosts, (RC) but although it loses out on a lot of Speed, (AC) which makes you Mega Absol unable to outrun Pokemon such as Keldeo and Garchomp.

Usage Tips
========
Due to Absol's poor Speed prior to Mega Evolution, it may be difficult to Mega Evolve. Mega Sableye is a good target to Mega Evolve on, (AC) as its options against Mega Absol are relatively lacking outside of Foul Play; just don't switch regular Absol into on a Will-O-Wisp before you Mega Evolve. In addition, Pokemon such as like Latios, Latias, and Gengar make excellent targets to Mega Evolve on, (AC) as they are threatened out by Sucker Punch. Mega Absol can also function as a revenge killer thanks to Sucker Punch; for example, it can pick off a weakened Mega Metagross.

Although Mega Absol being a physical sweeper unfazed by Mega Sableye's Will-O-Wisp is one of its biggest boons, it is imperative to play carefully around Mega Sableye. If Mega Sableye is a Calm Mind set, Mega Absol can go ahead and set up, (AC) because Mega Sableye can't do much to it you. However, if Mega Sableye has Foul Play, it can OHKO Mega Absol that try to set up you will need to play carefully as it will threaten an OHKO if you set up. Aside from Calm Mind Mega Sableye, the aforementioned Latios, Latias, and Gengar are also good targets to set up on, (AC) as they fear Sucker Punch.

Due to Mega Absol's poor bulk, it you will not have an easy time switching in on anything. If you need to get it in, switch into on a defensive threat like non-Foul Play Mega Sableye that can't do much to you, (AC) such as non-Foul Play Mega Sableye, (AC) or use a slow U-turn or Volt Switch user to get it in.

Team Options
========
Regarding options for teammates, you Mega Absol just can't get a better offensive partner than Talonflame. It resists every type Mega Absol is weak to, can easily revenge kill Fighting-types such as like Keldeo, Conkeldurr, and Breloom, and functions as a switch-in to defensive Fairy-types, (AC) like such as Clefable, (AC) which that Absol hates facing. On top of all of this, Talonflame makes an excellent recipient of Mega Absol's boosts should Mega Absol be running Baton Pass.

Although Mega Absol outruns Adamant Talonflame, Jolly Talonflame will pose a problem for it as it can outspeeds and beat Mega Absol with Brave Bird. For this reason, teammates that can handle Talonflame, (AC) such as Heatran, Rhyperior, and Rotom-W, (AC) make good partners. Landorus-T is another excellent teammate, (AC) as it can utilize a slow U-turn to get Mega Absol in safely.

Because Fairy-types pose a problem for Mega Absol, it is ideal to run Steel-types or other Pokemon that can handle them; examples include Scizor, Gengar, and Heatran. In addition, Fighting-types such as like Terrakion and Keldeo benefit from Mega Absol's ability to check Latios and Latias and can also bait Psychic- and Ghost-types that Mega Absol can force out and set up on. Specially offensive sweepers such as Calm Mind Latios, Serperior, Calm Mind Clefable, and Volcarona also make good options, (AC) as they can help to break down balanced and defensive cores on both ends of the spectrum. Finally, Pokemon that appreciate having a teammate to beat Mega Sableye removed appreciate having Mega Absol on their team; Landorus-T, Toxicroak, and Terrakion are only a few examples.


GP 1/2

Remember: This analysis is being written for the human being, not the Mega Absol itself, so don't use "you" to refer to a Pokemon; it refers to the reader. Generally, "like" is for comparison, whereas "such as" is for inclusion, or listing examples. Also remember the comma before casual "as," or the use of "as" in a non-temporal, causational sense.

EDIT: hehe yeah, I meant 1/2.
 
Last edited:

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
2/2 :)

add remove (comments)

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Sucker Punch
move 3: Knock Off / Baton Pass
move 4: Play Rough / Baton Pass
ability: Justified
item: Absolite
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========
By running Swords Dance, Mega Absol can boost its already-respectable base 150 Attack, which allows it to sweep teams. Knock Off deals heavy damage and removes the target's item (move to *), whereas Sucker Punch allows Mega Absol to get around faster Pokemon by using priority. (* follow the order on the set when discussing moves) For coverage, (makes it sound like the other option is also for coverage, which it isn't) Play Rough is preferred, as it gives Mega Absol near-unresisted coverage in conjunction with its STAB moves, as Klefki is being the only relevant Pokemon that resists both Dark and Fairy. However, Baton Pass is also an option, (comma) as it allows Absol to pass its boosts to a teammate that can handle Pokemon such as Sylveon and Clefable.

Iron Tail would allows Mega Absol to get past Mega Diancie and 2HKO physically defensive Clefable, but it has no uses outside of that. Superpower beats Heatran and Tyranitar without boosts, but the Attack drop damages Mega Absol's sweeping potential, possibly causing it to miss out on KOs it would get at +2 but not at +1.

Set Details
========
The main draws to this set are priority Sucker Punch and avoiding Mega Absol's ability to bounce back (be as detailed as possible when possible) Thundurus's Prankster Thunder Wave, which gives it a niche over Mega Houndoom, another Pokemon that beats things like Mega Sableye. The EV spread is very straightforward; just use max Attack and Speed, (AC) because nothing else helps Mega Absol much. A Jolly nature allows Absol to outrun Thundurus and Adamant Talonflame; however, an Adamant nature gives Mega Absol a better chance to 2HKO Mega Sableye without boosts but makes Mega Absol loses (the nature doesn't lose out on Speed, Absol does) out on a lot of Speed, which makes Mega Absol unable to outrun Pokemon such as Keldeo and Garchomp.

Usage Tips
========
Due to Absol's poor Speed prior to Mega Evolution, it may be difficult to Mega Evolve safely. Mega Sableye is a good target to Mega Evolve against on, as its options against Mega Absol are relatively lacking outside of Foul Play; just don't switch regular Absol into a Will-O-Wisp. In addition, Pokemon such as Latios, Latias, and Gengar make excellent targets to Mega Evolve on, as they are threatened out by Sucker Punch. Mega Absol can also function as a revenge killer thanks to Sucker Punch; for example, it can pick off a weakened Mega Metagross.

Although one of Mega Absol's biggest boons is its being a physical sweeper unfazed by Mega Sableye's Will-O-Wisp is one of its biggest boons, (subjective, but I feel it helps flow) it is imperative to play carefully around Mega Sableye. If Mega Sableye is a Calm Mind set, Mega Absol can go ahead and set up, because Mega Sableye can't do much to it. However, if Mega Sableye has Foul Play, it can OHKO Mega Absol that try to set up. Aside from Calm Mind Mega Sableye, Latios, Latias, and Gengar are also good targets to set up on, as they fear Sucker Punch.

Due to Mega Absol's poor bulk, it will not have an easy time switching in. If you need to get it in, switch into a defensive threat that can't do much to it you, such as non-Foul Play Mega Sableye, or use a slow U-turn or Volt Switch user to get it in. (combine this with one of the other paras; it's really short on its own)

Team Options
========
Mega Absol just can't get a better offensive partner than Talonflame. It resists every type Mega Absol is weak to, can easily revenge kill Fighting-types such as Keldeo, Conkeldurr, and Breloom, and functions as a switch-in to defensive Fairy-types, such as Clefable, which Absol hates facing. On top of all this, Talonflame makes an excellent recipient of Mega Absol's boosts should Mega Absol be running Baton Pass.

Although Mega Absol outruns Adamant Talonflame, Jolly Talonflame outprioritizes outspeeds and beats Mega Absol with Brave Bird. For this reason, teammates that can handle Talonflame, such as Heatran, Rhyperior, and Rotom-W, make good partners. Landorus-T is another excellent teammate, as it can utilize a slow U-turn to get Mega Absol in safely.

Because Fairy-types pose a problem for Mega Absol, it is ideal to run Steel-types or other Pokemon that can handle them; examples include Scizor, Gengar, and Heatran. In addition, Fighting-types such as Terrakion and Keldeo benefit from Mega Absol's ability to check Latios and Latias and can also bait in Psychic- and Ghost-types that Mega Absol can force out and set up on. Specially offensive (sweepers are offensive by definition) sweepers such as Calm Mind Latios, Serperior, Calm Mind Clefable, and Volcarona also make good options, as they can help to break down balanced and defensive cores. Finally, Pokemon that appreciate having Mega Sableye removed appreciate having Mega Absol on their team; Landorus-T, Toxicroak, and Terrakion are only a few examples.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top