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  1. CAP 23 CAP 23 - Part 9 - Name Submissions

    Final Submission Imprism Stemming from the small creature and demonic appearing "dream-mon", and the trapping ability reminiscent of a lich's phylactery; perhaps from a Dracolich's Ghost Typing. Pronounced: Imp-Priz-Um IPA: ɪmp-prɪzm
  2. CAP 23 CAP 23 - Part 10 - Sprite Submissions

    Wyverii - love the 1st, sprite, but also love the colour on the hat of the 3rd sprite; out of interest, how would it look with those colours swapped (Cerise/Pink Body and Orange hat instead)
  3. CAP 23 CAP 23 - Part 9 - Name Submissions

    WIP Imprism Given that we're dealing with dreams, and dozing, and we have a ghost typing, one of the most immediate thoughts was as a Lich type creature, who historically hosted their souls inside phylacteries; commonly troped as something like a piece of Jewellery or a gemstone. You've also...
  4. CAP 23 CAP 23 - Part 7 - Art Poll 4

    DougJustDoug
  5. CAP 23 CAP 23 - Art Submissions

    thebangzats oh yes. oh yes oh yes oh yes. Glad to see Cthulu come back.
  6. CAP 23 CAP 23 - Part 6 - Secondary Ability Discussion

    Whirlwind+Roost, Brave Bird deals more damage. Still a win for Skarm. Celesteela; make CAP23 400lbs so full power heavy slam kicks off. 252/252/4 defensively, Seed, Toxic, Protect; Switch in, Protect, Seed, Protect, Toxic, Protect, Heavy Slam seems like it should work. It's a 7 Turn KO rolling...
  7. CAP 23 CAP 23 - Part 6 - Secondary Ability Discussion

    One of the discussions during the concept was is there a way to make CAP23 work without the need to run a Trapping Move so that it wasn't forced to run SS/AS or whatever to trap. I'm not surprised it was flat out 'No' during the primary ability discussion, but given this is the secondary, and...
  8. CAP 23 CAP 23 - Part 6 - Secondary Ability Discussion

    Pressure, Clear Body, Sheer Force, Sticky Hold, and Suction Cups are viable options IMHO. Pressure for the Special Stall to drain PP, Clear Body to really make Landorus unable to come in without outright penalising them for doing so, Sheer Force for ridiculous damage and the ability to run a...
  9. CAP 23 CAP 23 - Part 5 - Stat Spread Poll 2

    NV Korski Deck Knight
  10. CAP 23 CAP 23 - Art Submissions

    Lovely, I much prefer it in this shape than the Mienshao vague thing. It feels like an almost "bad" version/counterpart of Milotic in this way, one who perhaps evolves by Smart, rather than Beauty. Regarding colour, I think the muted palette you have suits typing and theme. Maybe the Shiny...
  11. CAP 23 CAP 23 - Part 4 - Primary Ability Poll 2

    Shield Dust Comatose Tough Claws
  12. CAP 23 CAP 23 - Part 4 - Primary Ability Poll 1

    Shield Dust Comatose Defiant Tough Claws Strong Jaw
  13. CAP 23 CAP 23 - Art Submissions

    Basically sums up my thoughts. I still love Cthulu immensely, though, and am saddened it's not. Here, however, it appears more akin to a Pseudo Legendary.
  14. CAP 23 CAP 23 - Part 4 - Primary Ability Discussion

    It also hits Colossoil and 4x's Zygarde/Garchomp, meaning it needs to be Spe <95 with low bulk. I'd rather just give it Icicle Crash or something instead and let non STAB do its work.
  15. CAP 23 CAP 23 - Part 4 - Primary Ability Discussion

    Why are people saying that Stakeout, Analytic and Corrosion are anti-concept? They have some of the most extreme synergy with trapping moves to date. I'd like to Nominate Moxie, Suction Cups, Pressure, Infiltrate, Merciless, and Sticky Hold for discussion. Moxie; given that it's going to be...
  16. CAP 23 CAP 23 - Part 3 - Threats Discussion

    1. Out of the bulky Pokemon mentioned in the Concept Assessment thread, which ones do we want CAP23 to threaten? Why are these the best Pokemon to target with trapping moves? Are there some we don't want CAP23 to threaten? Why or why not? There seems to be a running trend of having Landorus-T as...
  17. CAP 23 CAP 23 - Art Submissions

    This is my favourite design so far. It's niche, and really, really fits the flavour of trapping moves - Spirit Shackle, feathers or otherwise, and doubling up with the Ghost-wise flavour. It also looks very physical. Only thing I might add is perhaps throw some gemstones into it's design...
  18. CAP 23 CAP 23 - Part 2 -Typing Poll 2

    Dragon / Ghost Dragon / Fairy Dragon / Steel
  19. CAP 23 CAP 23 - Part 2 - Typing Poll

    Dragon/Ghost Dragon/Fairy Dragon Not happy with any of the particular suggestions in truth. Chosen the ones which feel the least bad.
  20. CAP 23 CAP 23 - Part 2 - Typing Discussion

    I'm not sure how to answer a lot of these without poll jumping to talking about specific moves/abilities what is a counter/check, and what CAP23 should counter/check, in all honestly. Once those are decided, it will give greater context to what direction CAP23 should go in. I'm not even sure if...
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