Search results

  1. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Next time on Pokeball Z... Yes. I am 100% serious. I wish to make my argument against the inclusion of Z crystals within the 1v1 metagame. Ever since the start of generation 7, Z crystals have had a huge influence and it is my goal to show to you that the changes brought by Z crystals are...
  2. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Agreed. Let's keep our cool and deal with one thing at a time. We'll have all the time in the world to discuss further action within 1v1 after the suspect test is done with.
  3. Gradient Facade

    Metagame 1v1 Metagame Discussion

    On paper, I think that a fair bit of us did not see how Zygarde could be an issue even with power construct. Historically, abilities and items that rely on HP dipping below a certain percentage have never been overbearing on the metagame as it's often easy to play around such abilities/items by...
  4. Gradient Facade

    Metagame 1v1 Metagame Discussion

    lol. That's funny. Here's my take on Zekrom: I am strictly against the inclusion of Zekrom within 1v1 for one huge reason that does not seem to be talked about yet. For all the comparisons that there seem to be with Kyurem-Black, I have not seen a single person highlight the AMAZING synergy...
  5. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Maybe add encore as a potential option on Mega Gardevoir as an alternative to w-o-w? Without it Mega Slowbro can hard counter this whole core. I guess it just becomes a matter of choosing your losing matchups.
  6. Gradient Facade

    Metagame 1v1 Metagame Discussion

    I have to interject here and add something. This sixty four percent chance that you state is only applicable if you are facing off against a foe who is able to OHKO you. This is a different story with a pokemon who is unable to OHKO you. If said pokemon facing off against Jirachi can only...
  7. Gradient Facade

    Metagame 1v1 Metagame Discussion

    It may have fallen off a fair bit since last gen, but Mega Sableye still has what it takes to be a very useful member in 1v1. This is a core that I recently made that I have had some pretty nice success with. Family Jewels Core Sableye-Mega @ Sablenite Ability: Prankster EVs: 248 HP / 8...
  8. Gradient Facade

    1v1 is a perfect and skill based metagame.

    1v1 is a perfect and skill based metagame.
  9. Gradient Facade

    Metagame 1v1 Metagame Discussion

    After reading all of the previous posts and doing more thinking, this is the conclusion I have arrived at... I still see the inclusion of a species clause as an obstacle to figuring out what mons have an unhealthy presence within the metagame. It means that said overpowered mons can hide more...
  10. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Incoming wall of text. From my perspective, I do not like the idea that a select few 1v1 threats can prevent every other pokemon in 1v1 from being paired with itself. If a pokemon is so versatile and powerful that it is 100% impossible to truly counter, then that is a problem caused by that...
  11. Gradient Facade

    Metagame 1v1 Metagame Discussion

    My stance on some of the standing topics: Sleep: Trying to target sleep as noncompetitive while not also discussing serene grace or paralysis is a case of double standards. As long as serene grace and paralysis are legal, no ban or suspect for sleep. Zygarde-Complete: 1v1 is no...
  12. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Yeah true. This core could likely have issues with a bulkier charizard Y without it or the core can have problems with Landorus-t without hp ice. Pick your poison.
  13. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Here's a day 1 core I've been using with some very good results. Landorus-Therian @ Groundium Z Ability: Intimidate EVs: 100 HP / 64 Atk / 176 Def / 168 Spe Adamant Nature - Bulk Up - Substitute - Rock Tomb - Earthquake Naganadel @ Choice Specs Ability: Beast Boost Shiny: Yes EVs: 252 SpA / 4...
  14. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Huh. I wasn't aware that zap cannon got buffed. Thanks for mentioning that lol. As for HP fire, I was just not aware of any normal 1v1 mon that HP fire would hit effectively and still win. Metagross and magearna still wreck you, kartana is kartana, and scizor is 2HKO'd by fire or gigavolt.
  15. Gradient Facade

    Metagame 1v1 Metagame Discussion

    Amidst the usual Porygon Z sets I would like to propose one that has not been spoken about yet: Bulky Electrium Z Porygon-Z @ Electrium Z Ability: Adaptability EVs: 48 HP / 180 Def / 248 SpA / 32 Spe Modest Nature IVs: 0 Atk - Hyper Beam - Uproar - Thunder - Nasty Plot...
  16. Gradient Facade

    Metagamiate!

    Question: how is "me first" treated in this metagame? Does it give offensive moves a boost?
  17. Gradient Facade

    Ladder ORAS 1v1 [3v3 Team Preview]

    I am not taking any particlar side in this discussion at this time as I simply want to assist making said discussion thought provoking. If one of the main reasons why trick is getting a lot of flack is because it stops a large portion of stall, then is it not logical that the same wave of...
  18. Gradient Facade

    Ladder ORAS 1v1 [3v3 Team Preview]

    Sturdy aggron holding aggronite is very good at facing many offensive threats. Holding aggronite means that you can either abuse sturdy and metal burst against choice users among other offensive mons or you can mega evolve and utilize sky high defense, better attack and have a better chance...
  19. Gradient Facade

    Other Metagame of the Month Archive

    Extreme Tier Shift
  20. Gradient Facade

    Ladder ORAS 1v1 [3v3 Team Preview]

    Hoopa-U may counter perish song to a significant degree, but it kinda gets lost to obscurity against almost all top offensive threats including special attackers like charizard Y and choice specs porygon-z without nearly complete special defense investment. Greninja and bulky specs Meloetta are...
Top