Recent content by Mystical

  1. Mystical

    VGC 17 Team Burning TRee (PS: TR is for Trick Room)(Updated 1/21/7)

    I would try Fightinium Z Hariyama. All the Tapu Fini in the meta make Guts less consistent, so Fightinium Z is the safest way to guarantee the OHKO on Porygon2. I prefer Thick Fat on Fight Z Hari to tank attacks from Marowak and Torkoal, but it does leave you open to being burned. Between...
  2. Mystical

    VGC 17 Team Burning TRee (PS: TR is for Trick Room)(Updated 1/21/7)

    This is a really interesting team. Something that I noticed about it is that it lacks immediate offensive presence, though. Between sun, Weakness Policy, and Download, your offensive mons all require either setup or luck for high damage output, and that's in addition to Trick Room. I also see...
  3. Mystical

    Long time, first time.

    Incineroar has base 60 speed to Celesteela's base 61, so if your Tailwind peters out and you haven't invested in speed you'll be outsped by every non-Brave/Relaxed/Sassy Celesteela. 76 Spe is a good amount, though. If you want to try some other mons over Metagross, you should look for specific...
  4. Mystical

    Long time, first time.

    Taunt > Roar on Aerodactyl. Taunt actually does stop TR more effectively than Roar because you can use it even if your opponent only has two Pokemon left. It stops other status moves like Calm Mind, Recover, Tailwind, Leech Seed, and Protect. It also has neutral priority, so you can use it...
  5. Mystical

    Need help with Rain team

    Hydro Vortex from Golduck should OHKO Tapu Koko provided they aren't AV or Sash and you still have rain up. 252+ SpA Golduck Hydro Vortex (185 BP) vs. 4 HP / 0 SpD Tapu Koko in Rain: 264-312 (180.8 - 213.6%) -- guaranteed OHKO And if you hit a Protect you can KO with Scald next turn. Why did...
  6. Mystical

    [MANDATORY] TEAM BUILDING HOMEWORK ASSIGNMENT

    Megas aren't allowed in VGC this year, bro. This is where you can find this year's VGC rules: http://www.pokemon.com/us/play-pokemon/about/tournaments-rules-and-resources/
  7. Mystical

    RMT Sun/Moon VGC

    I'll try to give some new suggestions here. I would run 108 HP / 4 Def / 244 SpA / 12 SpD / 140 Spe on Lilligant to give Download P2 an attack boost instead of a SpA boost. Quiet P2 with a little SpA investment can OHKO your Lilligant, but only with the SpA boost. Your Oranguru can actually...
  8. Mystical

    [MANDATORY] TEAM BUILDING HOMEWORK ASSIGNMENT

    I didn't even think about Nature's Madness on Tapu Koko, but I definitely see the utility of setting up a 2HKO on literally anything. I'll put it over Discharge, which I've found to be super niche (and usually bad...). I like Protect on Aerodactyl because it lets me survive long enough to set up...
  9. Mystical

    help cement my Sandroom team (almost finished)

    It's only useful against teams that carry at least one Intimidate user (preferably more than one). Gigalith, Marowak, and Tapu Bulu are all bait for Intimidate, so if you feel like your opponent is going to switch in their Intimidate user, you can call the switch and send in Milotic. One way or...
  10. Mystical

    help cement my Sandroom team (almost finished)

    lel gastrodon color preferences I was running a Milotic from another Tapu Bulu team. The idea for that particular Milotic was that you would bait a Marowak/Intimidate switch-in with Tapu Bulu and then switch to Milotic. The set I had is basically never 2HKOd by 188 Atk Wak under Grassy Terrain...
  11. Mystical

    [MANDATORY] TEAM BUILDING HOMEWORK ASSIGNMENT

    Damaging Z-moves don't retain the effects of their base move, so the Z-Shadow Sneak on your Mimikyu doesn't actually have priority.
  12. Mystical

    help cement my Sandroom team (almost finished)

    Ay, I like this team a lot. Sand + TR has always been a favorite of mine, and I think this is one of the best teams I've seen with the combo. I playtested this team a bit on Showdown, so I have some critiques: Gigalith: First of all, this guy is amazing. I was on the fence about Gigalith at...
  13. Mystical

    doubles team/help & improvement. (mostly theory craftin until I finish breeding the team)

    I like your team comp so far. Just try optimizing the EVs and moves a bit and I think you’ll have a great core. I do have some quick suggestions for your team: -Give Mimikyu a Life Orb instead of a Red Card. The Red Card could end up causing you to lose a favorable matchup, and Clefable should...
  14. Mystical

    doubles team/help & improvement. (mostly theory craftin until I finish breeding the team)

    Megas are not allowed in VGC this year :/ Also we have a mandatory team building assignment thing, so this thread will probably be locked soon. (You should do the assignment. It's actually super helpful)
  15. Mystical

    [MANDATORY] TEAM BUILDING HOMEWORK ASSIGNMENT

    I've been using Krookodile in a VGC team of my own creation on showdown, and I gotta say that your description here doesn't make a lot of sense to me. Krookodile needs a Choice Scarf to be able to outspeed Pheromosa; however, even with 252 speed, Jolly, AND a Choice Scarf, the only speedy...
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