Recent content by etay markman

  1. SM OU Gumshoos Trickroom

    try using frustration over return on gumshoos to limit ditto's options. ditto however cannot switch in if TR is active
  2. SM OU A working Pikachu Sticky Web HO that Reached 1600

    update: i tried to give another chance to mixed sub-punch pikachu. so i made a test team for it in which i did the following changes to reduce my weakness to burns: ribombee -> araquanid: water bubble gives it a secondary function as a wallbreaker beyond being a web lead. sadly magic coat is...
  3. SM OU A working Pikachu Sticky Web HO that Reached 1600

    edit: added important replay. iv'e finally beaten trick room. basically what i did is surprise the player by beating bisharp, he was forced to kll uxie turn 2 and then i sacked ribombee both to keep bisharp alive and get excadrill in to deal with magearna and then get up his rocks. slowbro's...
  4. SM OU A working Pikachu Sticky Web HO that Reached 1600

    ah. yeah tried it. gave me burn problems and no rotom w switch in. need a special attacker to go with it
  5. SM OU A working Pikachu Sticky Web HO that Reached 1600

    so volt tackle/thunderbolt, grass knot, focus punch/brick break and iron tail to do as much as possible to that core?
  6. SM OU A working Pikachu Sticky Web HO that Reached 1600

    edit: added another replay showing how pinsir's hyper cutter ability is useful and can grab wins
  7. SM OU A working Pikachu Sticky Web HO that Reached 1600

    ok so after testing freecustap's set for a while, i found myself very weak to burns without a special attacker to switch into them
  8. SM OU A working Pikachu Sticky Web HO that Reached 1600

    update, added another fun replay. i actually used freecustap's pikachu in that one but ended up beating him with one mon
  9. SM OU A working Pikachu Sticky Web HO that Reached 1600

    haha. i guess i understand, come in on a slow tank like toxapex or chansey, sub, then attack with the needed move, and the sub will actually save you from a scarf lando T's fast earthquake/stone edge/kaboom
  10. SM OU A working Pikachu Sticky Web HO that Reached 1600

    if i understand you right. this mixed set basically uses subPunch to deal with stall teams without switching out and that annoying leech-protect ferrothorn, volt tackle for max damage vs toxapex and stuff and hp ice to lure you know who(my nickname for landorus t)
  11. SM OU A working Pikachu Sticky Web HO that Reached 1600

    In the last few months. iv'e been trying to make pikachu, the franchise mascot and one of my favorite pokemon. viable in competitive play. first, the issues with pikachu and why nobody picked him over mons like tapu koko while building a team: as you all know, in the pokemon anime, pikachu is...
  12. SM OU Pikachu Sticky web HO stuck in 1400's

    i know it's been a while and i tried to make a new team(which also doesn't go up the ladder well) but here is a fun win vs a standard OU team i just got. with my team functioning as it should https://replay.pokemonshowdown.com/gen7ou-929276922
  13. SM OU All 100% Acc Move Hyper Offense [NO BS MISS] [1800 Peaked] [From 245th Strongest Player]

    i liked the idea. and i admit misses cost matches often. but there are some changes i'd made: lando->drill - with defog, you are losing your hazards, and so i prefer to have a spinner on those teams so as to keep the hazards up. lead with it before the bee on ribombee - quiver dance -> skill...
  14. SM OU Pikachu take two - extreme speed spam HO

    after the fail that was the last pikachu team(sticky webs). i decided not to give up on trying to make the series mascot competitive. and so. i created this HO team. the strategy is to abuse pikachu's access to extreme speed by adding two other mons with that move and a strong electric type to...
  15. SM OU Pikachu Sticky web HO stuck in 1400's

    lele works great in webs. especially a stallbreaker set. but shuts down the team's priority. bulu is a bit on the slow side. it's more in the trick room speed tier
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